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  1. #41
    Player
    DexterityJones's Avatar
    Join Date
    Aug 2011
    Location
    Gridana
    Posts
    141
    Character
    Dexterity Jones
    World
    Balmung
    Main Class
    Leatherworker Lv 57
    Ugh, I'm so, so happy they fixed the damn issues with targeting! Seriously cannot wait for this patch to go live.

    The targeting was a pain in the arse to get used to and (I know this personally) has driven off a few new players because of the difficulty to target things!

    +1~!
    (0)

  2. #42
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Please add:
    1- What exactly will suffer/benefit when equipping items based on the optimal level (for instance, which is better equipping item 5 level above you or below you?)
    2- Make the item name color reflected in the chat log (when dropped or collected)
    3- Manual item sort
    4- Your Character name on top of party list
    5- Permanent display of macro bar on top of action bar or display of the second line of action bar on top of first one. or even add a keyboard short cut to use ability in the second bar (e.g. press shift + 2 grant u access to action bar 2, shift + 3 grant u access to action bar 3 and so forth for macros)
    6- What is exactly the affect of having HQ items? no more stars and "hidden effect"
    7- More Chat filters and more log font colors
    (4)
    Last edited by Sontawila; 09-12-2011 at 08:38 PM.

  3. #43
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    This made me grow sacks of about 3 inches. I can't wait!
    (1)
    Last edited by Renshi; 09-12-2011 at 09:59 PM.

  4. #44
    Player
    RogueDK's Avatar
    Join Date
    Aug 2011
    Location
    Wind... I mean Gridania. ;)
    Posts
    55
    Character
    Rereko Lalako
    World
    Odin
    Main Class
    White Mage Lv 70
    Hi ppl. I noticed no one else has commented on this so I thought Id risk looking foolish, (wouldn't be the first or last time either), and ask if they are really making gear that is 6+ lvs below character lv red?
    6+ levels above will be gray?
    Did I misunderstand something? Because to me that sounds backwards. If they intend to make it more like other MMOs have setup their color code, colors should be the other way around, shouldest they?
    6+ lvs below: gray.
    6+ lvs above: red.

    I know SE have no obligations to make this the same way as other games, but it would be nice if thees things where uniform across all games of this type.
    (original post from SE here)
    (1)

  5. #45
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by RogueDK View Post
    Hi ppl. I noticed no one else has commented on this so I thought Id risk looking foolish, (wouldn't be the first or last time either), and ask if they are really making gear that is 6+ lvs below character lv red?
    6+ levels above will be gray?
    Did I misunderstand something? Because to me that sounds backwards. If they intend to make it more like other MMOs have setup their color code, colors should be the other way around, shouldest they?
    6+ lvs below: gray.
    6+ lvs above: red.

    I know SE have no obligations to make this the same way as other games, but it would be nice if thees things where uniform across all games of this type.
    (original post from SE here)
    I just checked the Japanese notes and it seems say red is for when your current class is 6 levels below and grey is for 6 levels above. Maybe Reinheart can double check.

    EDIT: It seems that the Japanese page was corrected, so it looks like 6+lvs below: gray and 6+ lvs above: red.
    (3)
    Last edited by Sonic_the_Hedgehog; 09-12-2011 at 09:33 PM.

  6. #46
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    "The new text command /battletarget (/bt) will allow players to target the nearest enemy among those they are currently incurring enmity from.
    * The text macro can be used regardless of targeting mode.

    The following new settings will be added to the Targeting tab.

    Target nearest (from left)
    Target nearest (from right)
    Toggle target filter
    Toggle target filter (reverse)
    Target Engaged Enemies Only



    Keyboard

    Two preset keyboard types will be added (A and B).
    The following new tabs and settings will be added:

    Main Menu

    Party
    Social Lists
    Linkshell
    Retainer
    Teleport
    Return
    Support Desk
    Configuration
    Log Out



    The UI lock function has been added to the micro menu*.
    * The set of icons in the lower right of the screen.


    dont really care for this:
    The experience points you earn will be displayed above your character."

    only a few i loved out of the post.

    Japan should be feeling the tidal effects of my orgasm within a few hours.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  7. #47
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Gramul View Post
    Oh good.
    Hopefully this will make things easier for people who use they keyboards.


    Though I'm almost certain someone will have something negative to say about this.
    I'm frustrated that they STILL have fixed keys. I hate 0-9 with a bloody passion and really wish they'd ditch them.
    (0)

  8. #48
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    What an odd choice for the DoW/DoM icon... A sword? Really? They couldn't make a sword and staff crossing each other? (similar to the double sword GLA guild crest). Something that signifies that mages are actually a part of this game? You know, like how they said "Disciples of War & Magic". Come on guys.

    Aside from that, these changes look great and I can't wait to fiddle with my UI settings! ^_^
    (1)
    Last edited by Archadius; 09-12-2011 at 09:36 PM. Reason: these, not this

  9. #49
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    Loving the color for the rarity, now to wait someone to whine that its so WoW-ish.
    inb4StopmakingthisgameWoW (while negating the fact that tons of games use them and that WoW didn't create item rarity colors).

    Personally, I love the changes. However I can see the wave of complaints incoming.
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Archadius View Post
    What an odd choice for the DoW/DoM icon... A sword? Really? They couldn't make a sword and staff crossing each other? (similar to the double sword GLA guild crest). Something that signifies that mages are actually a part of this game? You know, like how they said "Disciples of War & Magic". Come on guys.

    Aside from that, this changes look great and I can't wait to fiddle with my UI settings! ^_^
    im also a nazi for minor details but ive learned to appreciate what good i can get out of one of the few companies that grab my minor RP and lore attention.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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