FFI : Original sprite was androgynous but later confirmed/changed to female. (1 female)
FFII : Minwu, while male he's wearing a skirt and bra (lol) (1male 1 female)
FFIII : Irrelevant due job system.
FFIV : Rosa Farrel and Porom are white mages and both females. (1 male 3 female)
FFV : Irrelevant due job system.
FFVI : Banon is a male white mage npc. (2 male 3 female)
FFVII : Aeris is a female white mage (2 male 4 female)
FFVIII : Irrelevant due job system
FFIX : Both garnet and eiko are white mages (2 male 6 female)
FFX : Yuna doubles as white mage and summoner (2 male 7 female)
FFX-2 : Pussy fest yo
FFXII : Irrelevant due job system
FFXIII : Vanille and the androgynous Hope take care of healing. (2 1/2 male 8 1/2 female)
FFXV : Sausage fest yo
The orginal version of FFIII all the charcters were male... and just wanna point out something. Here's the sprite:
If the FFIII version is male... so is FFI. Your count is off.
Last edited by Lego3400; 09-23-2015 at 04:05 AM.
You lost me.
I just said that FFIII can't count because any gender can be any class as we can see by the NDS release of FFIII.
Secondly, FFI sprite was remade for the PSP which shows the white mage as female when she removes the hood. The sprite on the old SNES makes it impossible to tell as its a face on a robe.
http://finalfantasy.wikia.com/wiki/W...nal_Fantasy%29Unlike the other five jobs, which are all largely meant to be male, the gender of the White Mage class is never specified. Fans have typically asserted over the years that the character depicted is female, though the game sprites, particularly in earlier versions of the game, are androgynous, leaving the decision ultimately up to the player. This concern was finally addressed in the PSP port, where the promoted White Wizard is significantly "feminine" in comparison to the other sprites.
Third and for the third time on this thread, YOSHIDA HIMSELF called FFI white mage female.
http://www.rpgfan.com/news/2015/3463.htmlThe 'feminine' design of white mage gear
The design of the gear for white mages was not intended to have a 'feminine' look, specifically — rather, it was based on Final Fantasy I's iconic white mage, who happened to be a female character.
Last edited by mp-please; 09-23-2015 at 05:13 AM.
No my point is you can't count the remake and the original as the same game.
FF1: original: Up to 4 males (Though 4 white mages is stupid)
FFIII: Original: up to 4 males. (See above)
FF1 Remake: Female. up to 4
FFIII Remake: 1 Female, 3 Males. (Dissida notably doesn't count this version!)
On the other hand, You can't count FFX-2 if you discount III and I, it has a job system. So either lower your female count... or raise the male one. (Though you need to raise it regardless. Hope doesn't count as a half. Also you didn't count lightning who has the medic role. Also also all the charcters can eventually learn it, though not as well)
Last edited by Lego3400; 09-23-2015 at 05:20 AM.
Well, the list you're commenting on doesn't up the count on FFX-2, just comments that all the characters are female (similar to the sausage fest comment regarding FFXV).As for the ½ on FFXIII I think it counts that 1/2 (one out of two) main healers are female, and 1/2 main healers are male. But I agree that it would have been better to up both counts with 1 instead of ½ ^^ Yes, all characters can learn it, but as you said not as well. That game has clear paradigms suitable for the different characters, which makes it fair to take the ones with the highest aptitude for healing and call them healers/whms. In my opinion, mind you =DDidn't see the female count was upped by 1½, my mistake xD
TBH, up until the very last sprite (the PSP version, I'm guessing), I'd still say it's either-or. The last one is more feminine, but could still (if the player wants it to be) be an effeminate man. I have the GBA version myself, and have had the WHM/WHW as both male and female when I've played the game; its gender has mostly depended on what naming theme I keep amongst the group as a whole.
(Also, I think you meant NES, not SNES, since FF1-3 were on the NES ^_~)
Last edited by Noxifer; 09-23-2015 at 06:17 AM.
Just typed it out of habit, i stand corrected.
Your logic is flawed, it's literally impossible to tell the gender of a 27x18 pixel blob.
As a standalone i count the NES version as androgynous, not as a male or as female as there is nothing pointing out on a way or another, however the psp remake exists that points FFI sprite as female so that can't be ignored. It's not a spinoff work either so the character on the NES version are the same on the PSP version.
That however, doesn't apply to FFIII as the nds remake is completely different (character wise) to the NES counterpart.
Once again, stop saying i'm counting stuff that i didn't. III, V, VIII, X-2 and XV weren't counted for their job systems and for their whole cast being of the same gender.On the other hand, You can't count FFX-2 if you discount III and I, it has a job system. So either lower your female count... or raise the male one. (Though you need to raise it regardless.
That was a jokeHope doesn't count as a half.
NES sprite looks male from the side, female from the front.
To be fair though, it's a freaking 8 bit sprite. And it *really* looks female. I've thought that since I first saw it, and I *had* the NES release.
I may have missed one or two in XI, but the two WHM NPCs wearing the trademark outfit were male:
But to add to the discussion here, I always get a strong vibe that SE intentionally molds WHM to be associated with effeminate details, and any changes for male characters come as an afterthought. Most FFXIV official art/promotional material have a female representing the WHM role (I've seen like, one concept art of a male in the original AF, which was mostly identical to the female with a different head and different proportions).
The healer/cleric set was fairly gender-neutral (until you see the leg/underwear gear that the robe hid anyway), so I think they did a decent job there. It's pretty clear that the developers wanted to design the Orison body piece on the "classic" WHM (classic meaning 'robe-touches-the-floor-classic), which you only get that feel from the back of the body piece and maybe the side (at the right angle). Personally, I don't mind the Orison robe-coat much; it's that ghastly head piece that everyone compares to something a nun would wear. However, after seeing the other headgear healers get in HW (Halonic/Chimerical Klobuk), it's not too surprising the devs made the Orison head piece look like... well, that.
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