LB is a push for free kill button used properly, it is far from garbage and you want it buffed?
So who's really trolling here.


Free kill... For anyone who sees the BRD/MCH using it.
And since you didn't seem to read the OP yes I want it buffed >_> it's in no way a "free kill" it locks you in place for a signposted and easily avoided attack that even if it does hit something only does like 20%hp in damage. and unlike mages we don't have an AoE sleep/bind to make everyone hold still while we use it.
Ranged LB is the weakest, easiest to avoid and hardest to use. It has no advantages over the other LB's so yes it deserves a buff.
BRD/MCH have a good amount of binds,heavys and stuns so folk can't dodge and using anything but Melee on someone at full health is wasteful.Free kill... For anyone who sees the BRD/MCH using it.
And since you didn't seem to read the OP yes I want it buffed >_> it's in no way a "free kill" it locks you in place for a signposted and easily avoided attack that even if it does hit something only does like 20%hp in damage. and unlike mages we don't have an AoE sleep/bind to make everyone hold still while we use it.
Why would you want an AoE sleep/bind anyway for an LB that doesn't even have a radius of 5y?
Though MCH does have an AoE stun centred around themselves so there's that if everyone's stood in a straight line for some reason lol.
It's certainly not 20% either as BRD/MCH is just a slight lower potency than Caster LB and that rips a good chunk off unmitigated.
BRD/MCH have a good amount of binds,heavys and stuns so folk can't dodge and using anything but Melee on someone at full health is wasteful.
Why would you want an AoE sleep/bind anyway for an LB that doesn't even have a radius of 5y?
Though MCH does have an AoE stun centred around themselves so there's that if everyone's stood in a straight line for some reason lol.
It's certainly not 20% either as BRD/MCH is just a slight lower potency than Caster LB and that rips a good chunk off unmitigated.
BRD does not have a stun or heavy, and MCH's stun is melee range (Which is often a bad idea considering their damage penalty). They have a single target bind (with the MCH's bind being a shared cooldown with heavy), but that's far less synergy than casters having a AoE Bind/sleep for their AoE LB. Ranged LB isn't good for finishing off people either because of the cast time; it's often enough time for someone to land a heal in (and if no one is within range to heal them, then honestly you don't even need a LB to finish them off in that circumstance)
It's a ranged LB on a class that can't really set it up to take advantage on the linear AoE, and the AoE itself has an extremely low effective range for less damage.
Honestly, both caster and ranged LB really aren't that strong. 20-40% of someone's hp is the average and you'd get a far better milage from your actual burst rotation than AoE for burst. Where it shines is the fact that it's hitting more than one target and can often have devastating results if two caster LBs overlap each other. The problem with that is the ranged LB is again, has a pitiful effective range compared to caster (which is also the case in PvE sadly) so you'd be lucky to ever line up more than one target in time to overlap with someone else's LB.
Last edited by RiceisNice; 09-21-2015 at 01:42 PM.
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Bards have one heavy if they cross class feint, no stuns, and one bind that breaks as soon as the target takes damage.BRD/MCH have a good amount of binds,heavys and stuns so folk can't dodge and using anything but Melee on someone at full health is wasteful.
Why would you want an AoE sleep/bind anyway for an LB that doesn't even have a radius of 5y?
Though MCH does have an AoE stun centred around themselves so there's that if everyone's stood in a straight line for some reason lol.
It's certainly not 20% either as BRD/MCH is just a slight lower potency than Caster LB and that rips a good chunk off unmitigated.
I think I've gotten two kills with bard lb ever, and they were from the same lb fired into the middle of a massive 3 way skirmish. :/
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