


are you going to tell us what he said? bringing it up like that without explaining it is not nice. I didn't watch, I only got info after the fact and that wasn't in it.
Last edited by Wildsprite; 09-21-2015 at 10:29 AM.
I posted it four pages ago, and it was ignored.
I agree that they should plan accordingly for things like this. I can only hope that whatever problems they had with work flow have been sorted out. And to reiterate from other posts in this thread and others, he did say that the work flow of three months between patches will resume after the upcoming 3.1 patch.Well, let's consider what he said during the live letter.
「ちょっとだけお休みを開発チームいただきました。あとワークフロー壊れてしまってるところとかを調整したので、ちょっといつものパッチよりは長くかかってるんですけど、11月上旬リリースする予定です。」
「すみません、10月には間に合わないですね。」
So, the dev team had a short break. He didn't say how long it was, we just know they had a short break.
They also had to fix problems with the work flow. What those problems are and how they affected the patch, we don't know.
The intended release schedule was October.
From the release of Heavensward, they've rolled out patches like so.
6/23 - 3.0 Heavensward Release
7/07 - 3.01 Alexander Normal and other additions
7/21 - 3.05 Alexander Savage, Frontline Seize, and other additions
I'm not going to count 3.07 as that was mostly job adjustments. The entirety of Heavensward was released in increments, with everything available on July 21.
Counting three months from that point puts us in October, the deadline he said they couldn't make.
For argument's sake, let's say the developers are incompetent jerks and they scheduled the release for October 26, a full three months from July 21, pushed to the nearest Tuesday because they always release on a Tuesday.
Then let's say the dev team at some point during this patch cycle took their breaks. Half took a week off, the other half took a week off and rotated.
Then they had to fix the problems with their work flow, which we don't know how it affected their schedule. Let's also include that this week just happens to be Silver Week, so unless they're working on national holidays, they are out of the office until Thursday, which costs them more time. Where does that put us?
Last edited by Spellbinder; 09-21-2015 at 11:04 AM.



I must have skimmed right past it and not realized it. thanks for quoting your post I appreciate it.I posted it four pages ago, and it was ignored.
Well, let's consider what he said during the live letter.
「ちょっとだけお休みを開発チームいただきました。あとワークフロー壊れてしまってるところとかを調整したので、ちょっといつものパッチよりは長くかかってるんですけど、11月上旬リリースする予定です。」
「すみません、10月には間に合わないですね。」
So, the dev team had a short break. He didn't say how long it was, we just know they had a short break.
They also had to fix problems with the work flow. What those problems are and how they affected the patch, we don't know.
The intended release schedule was October.
From the release of Heavensward, they've rolled out patches like so.
6/23 - 3.0 Heavensward Release
7/07 - 3.01 Alexander Normal and other additions
7/21 - 3.05 Alexander Savage, Frontline Seize, and other additions
I'm not going to count 3.07 as that was mostly job adjustments. The entirety of Heavensward was released in increments, with everything available on July 21.
Counting three months from that point puts us in October, the deadline he said they couldn't make.
For argument's sake, let's say the developers are incompetent jerks and they scheduled the release for October 26, a full three months from July 21, pushed to the nearest Tuesday because they always release on a Tuesday.
Then let's say the dev team at some point during this patch cycle took their breaks. Half took a week off, the other half took a week off and rotated.
Then they had to fix the problems with their work flow, which we don't know how it affected their schedule. Let's also include that this week just happens to be Silver Week, so unless they're working on national holidays, they are out of the office until Thursday, which costs them more time. Where does that put us?
I agree that they should plan accordingly for things like this. I can only hope that whatever problems they had with work flow have been sorted out. And to reiterate from other posts in this thread and others, he did say that the work flow of three months between patches will resume after the upcoming 3.1 patch.
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