Quote Originally Posted by User201109011315 View Post
I think market wards shouldn't be instanced at all (it's annoying having to teleport between wards enough as it is), so adding even more instances would probably annoy me even more. I'd rather have non-instanced street vending with a search function, or some kind of non-instanced multi-levelled mall which was easy to navigate and put all the retainers within short reach of one another. Basically like the current market ward but quicker (without all the loading of search screens and teleportation).

I think a moghouse economy would only work if FFXIV was a fantasy world simulator. i.e., a game where players could build their own non-instanced towns. A (non instanced!) moghouse system would gain relevance because people would come to your shop due to popularity etc, and your town could gain renown by supporting certain markets.

In FFXIV, where they haven't shown much interest in creating a game like that, it probably wouldnt have enough relevance.
This would create massive lag within the server or area. That's why they make it instanced so they can distribute traffic within the server. An Auction house is still ideal. Fuck being different. A game/mmo will always be a game/mmo with features that make it so, you shouldn't have to turn it into a potato... I don't want a fucking potato... I want an mmo god damnit