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  1. #11
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by User201109011315 View Post
    I think market wards shouldn't be instanced at all (it's annoying having to teleport between wards enough as it is), so adding even more instances would probably annoy me even more. I'd rather have non-instanced street vending with a search function, or some kind of non-instanced multi-levelled mall which was easy to navigate and put all the retainers within short reach of one another. Basically like the current market ward but quicker (without all the loading of search screens and teleportation).

    I think a moghouse economy would only work if FFXIV was a fantasy world simulator. i.e., a game where players could build their own non-instanced towns. A (non instanced!) moghouse system would gain relevance because people would come to your shop due to popularity etc, and your town could gain renown by supporting certain markets.

    In FFXIV, where they haven't shown much interest in creating a game like that, it probably wouldnt have enough relevance.
    This would create massive lag within the server or area. That's why they make it instanced so they can distribute traffic within the server. An Auction house is still ideal. Fuck being different. A game/mmo will always be a game/mmo with features that make it so, you shouldn't have to turn it into a potato... I don't want a fucking potato... I want an mmo god damnit
    (1)

  2. #12
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Spuffin View Post
    This would create massive lag within the server or area. That's why they make it instanced so they can distribute traffic within the server. An Auction house is still ideal. Fuck being different. A game/mmo will always be a game/mmo with features that make it so, you shouldn't have to turn it into a potato... I don't want a fucking potato... I want an mmo god damnit
    Win lol /10char
    (0)

  3. #13
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Spuffin View Post
    This would create massive lag within the server or area. That's why they make it instanced so they can distribute traffic within the server. An Auction house is still ideal. Fuck being different. A game/mmo will always be a game/mmo with features that make it so, you shouldn't have to turn it into a potato... I don't want a fucking potato... I want an mmo god damnit
    They tried this with Star Wars Galaxies, the entire game landscape became a total shambles of pick'n'mix houses scattered where-ever.
    Plus as Spuffin said, it'd cause LOTS of lag.

    I'd like an auction house to go with the market wards though. could use the market wards to sell everyday run of the mill stuff like simple crafted items at set prices, and the auction house to sell HQ things and special items/equipment using a bidding system.
    It'd be nice if moogles operated the auction house too just so we'd get to see them more than just in cut-scenes.

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