Was healing The Aery earlier after a 30 min wait in the DF with a full party going in minus the tank. When we got in, we had a level 55 DRK. No problem there normally, since I actually find DRKs easier to heal than WARs 99% of the time. This was that other 1%.....
After he nearly died to the first two trash pulls with me having to use all my cooldowns between the two just to keep him up, I knew something was up so I checked his gear. At first glance, everything looked good. iLevel 130 equips on the left side, and while a pure STR build, good equips on the right. The only thing I noticed at first glance was his weapon being low at iLevel 90, but even then that wasn't that big of a deal. Glancing again and noticing that he had less health than our BLM though, (he was at 8k where our BLM was 8.2k), I still felt that something was wrong, so I checked again to see if I had missed something. That's when I saw it. He was wearing an iLevel 35 belt.....
Anyone who's ever played tank for any length of time knows that keeping your gear up to par is an absolute necessity if you don't want to die immediately. For comparison, and just discussing in terms of survivabilty, the belt he was wearing had less than half the defense, and 17 less VIT points than the level 50 belt you can easily buy from the vendor in Ishgard. Considering that this was a level 55 dungeon, however, most players would have upgraded beyond that through at least vendor or MB gear if they had no luck with drops. I'm well aware that a single piece of gear may not seem like much, but when you're healing a tank, those extra 50 points of defense makes quite a difference, not even counting the added health. If you're counting the health, then he was essentially 40 VIT points short if you take into account his ilevel 90 weapon as well, which equates to about another 600 HP.....
His reason for not upgrading gear that really should have been left behind well before he hit 50? He couldn't equip his level 60 ilevel 200 belt. When I mentioned that since he still had five levels to go before then, so he should probably upgrade after the run, he acted like I was the biggest idiot in the world for even suggesting something of the sort.....
The worst part of this run? He was actually a good tank when it came to getting and holding aggro, and while he didn't use his defensive buffs as often as he should, his rotation otherwise was fine. The main problem was that due to this set up, if I left him alone for more than a few seconds he was on the brink of death against every single mob he fought. I had no room to do much other than AoE heal the other party members unless I had my cooldowns ready to throw at the tank after the couple of seconds I cast a healing spell on someone else. Leveling both myself and helping friends level, I've run The Aery probably 20 or so times in the past couple of weeks, and never once have I had a tank that was so trying to have to keep alive. I guess it just goes to show that stats on gear aren't just there to make it look more appealing.....



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