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  1. #6
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Colorful View Post
    And if you bring in so many of those goods, you'll affect its value if you decide to sell them quickly. That'll have an impact, but only on those items you bring over and temporarily. Now do the same with gil have people bring in possibly billions, how much gil sinks are in this game again? Right, close to none that affect those with more than 100,000 gil (almost everybody), you'll permanently affect the amount of gil on the server leading to inflation. The low value of one item is a better risk to take than the inflation of gil altogether and SE knows that, why else do you think they've set the limit? If it's to combat RMT, then there's no hope of them raising it.

    I see your point but if somebody is moving tens of millions its surely not going to be in only a few items. No matter how you slice it is going to impact the economy.

    I can tell you from experience that I moved servers a year ago from a small server to a legacy and the difference in the economy was minimal. If I would have been able to move gil the effect I had on the economy would have been the same.

    Edit: Also I'm not advocating the amount be moved to 50M but the current 1.2M limit was set nearly 2 years ago when this game was new and the economy was yet to be established. I think if SE took the time audit and adjust the limit based on what we have currently it would be a nice compromise.
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    Last edited by PandaPause; 09-19-2015 at 01:02 AM.