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  1. #11
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Eidolon View Post
    Please don't misinform people.
    That's putting it pretty harshly when I didn't say anything you didn't say in your correction.
    (9)

    http://king.canadane.com

  2. #12
    Player
    Yaichiro's Avatar
    Join Date
    Jan 2014
    Posts
    153
    Character
    Yaichiro Shimo
    World
    Odin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AlphaFox View Post
    But not at an insane rate of 12/15 per node.
    With the large requirement of items needed for HW crafts I can't find a reason why we can't do that for every 2 or 3 nodes
    (0)

  3. #13
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    You have a base 400 GP... the reason you don't get more when switching is because the extra is from the gear you switch into.
    (0)

  4. #14
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Yaichiro View Post
    With the large requirement of items needed for HW crafts I can't find a reason why we can't do that for every 2 or 3 nodes
    You can, with Cordials and Hi-Cordials. And Cordials are pretty cheap (800gp each at times) on the MB. During a heavy gathering session, I'll be drinking Cordials on cooldown. With that and good timing, you can hit the nodes at 9, 10, 11, and 12, bang bang bang bang.

    It works like this:

    With food, I can start the run at 650 GP.
    Gathering for bulk requires 500 GP.
    GP regens at 300 per Eorzean hour.
    Cordials restore 300 GP, Hi-Cordials (available for blue scrip) restore 400 GP. Both have a 4 minute oooldown (which is 82 or so Eorzean minutes).
    The last node is really tight tho. And if the third node is the 11PM Adamantite, I generally head off for DarkSteel (1AM) instead.
    (0)
    Last edited by Silverbane; 09-18-2015 at 03:39 AM.

  5. #15
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    What is annoying me the most is when I have full GP (600+), switch to non-gatherer by accident, switch back and now I only have 400 GP >.<
    (3)

  6. #16
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eidolon View Post
    Actually when you switch to -any DoW/DoM- job from DoL/DoH, it starts you off at 0 MP
    When you switch to -any- DoL class from DoW/DoM it starts you off at 400 GP.

    The difference is?
    The difference is that DoW/DoM have a base GP of 400, something that was added in 2.15

    The following changes have been made to gathering points (GP).
    Players will now also accumulate GP when playing as a Disciple of War, Magic, the Hand.
    GP will no longer reset when changing to a non-gathering class.
    (0)

  7. #17
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Erendis View Post
    What is annoying me the most is when I have full GP (600+), switch to non-gatherer by accident, switch back and now I only have 400 GP >.<
    Better than being dropped to 0 GP like 2.0.
    (1)

  8. #18
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Erendis View Post
    What is annoying me the most is when I have full GP (600+), switch to non-gatherer by accident, switch back and now I only have 400 GP >.<
    It's because you unequiped your gp gear.
    (0)

  9. #19
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Does not make it any less annoying...
    (0)

  10. #20
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Sove92 View Post
    The difference is that DoW/DoM have a base GP of 400, something that was added in 2.15
    Which wasn't the point of the post you partially quoted. The answer to his question was "HP/MP regenerate very quickly in comparison to GP."

    I wouldn't mind it nearly as much if they at least upped the GP regen rate. Add in a trait somewhere along the line that increases GP regeneration, or make it %-based, just something that's better than (at end-game) less than 1% of your total GP per tick.
    (0)

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