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  1. #21
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    If it wasn't an intended mechanic/way to handle it they would of placed the orbs further apart. You only assume the developers didn't want you to grab multiple orbs or attempt to because your figured if the first one deals more dmg then your health then you should die. But in the same way that healing works where it's not the animation but rather the animation finishing that cures you, dmg is dealt in a similar way.

    You know how groups have won even when everyone died in the split second difference with their LB going off and them dying, it's pretty much the same scenario here, the player is rushing through both orbs and knowing that since the first one is going to kill them if they reach the second one in time they can save on MP for their group.

    SE I believe looked through the video before they declared their opinion on it and honestly for a fight that takes 14 mins it wouldn't be hard to see if they did it "legit" or not. Again if it wasn't an intended way of handling it they could of just placed the orbs on far unreachable corners from one another but since they didn't you can't assume that they didn't consider that people would try that as a strat.
    (1)

  2. #22
    Player
    Metterschlingel's Avatar
    Join Date
    Aug 2015
    Posts
    64
    Character
    Yeni Al'katarr
    World
    Shiva
    Main Class
    Thaumaturge Lv 25
    https://www.youtube.com/watch?v=zkbOdAYNrDg

    I watched MrHappies Walkthrough video now (who also is doing sac strat). If anyone says "wait for server tick, hit sprint, and jump to avoid server position updating" is a working as intended strategy you are one beer short of a sixpack. I mean, ok you want the fight to get done and you are too bad to handle it, ok; but claiming this is intended to excuse your inability to handle Royal Pentacle is just ridiculous. Kudos to the only group (one JP group) who did it entirely correct. Hope SE, will foresee this in future raids, I don't expect a fix for this will happen.
    (5)
    http://twitch.tv/grotesque87 - Cloud Seven [C7] - Twitch Stream

  3. #23
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Metterschlingel View Post
    Kudos to the only group (one JP group) who did it entirely correct.
    Elysium resorted to the sac on the last set (losing 4 people on it btw, not attempting to raise them) only because they were a little short on dps in the end. I'm sure it would have been good with a few more tries, of with just one more week for gear in the worst case scenario. This is not comparable with lucrezia and the likes who just straight out ignored 2 mechanics of the fight to get more effective dps on boss.
    (2)

  4. #24
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It's not "you are too bad to handle it" - as long as an easier route is allowed (Lucrezia, as far as I know, hasn't been banned for it and was even commended by Yoshi-P) then people are going to take the easier route. Whatever view you have on it is irrelevant, no one has to conform to your own personal guidelines on what constitutes a victory and what doesn't. It is, indeed, very worrying that you can sac 1 person to eat 2 Pentacles due to server latency issues - however, this isn't the player's problem, it is SE's.

    In the future, I hope they design more fun bosses (like Ravana EX or A3S) and not horrible cluster****s like A4S. Also hope that this motivates them to fix the plethora of server issues.
    (7)

  5. #25
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Lol at people not seeing abusing server lag as an exploit..

    this is ridiculous.. an already dead body picking up another orb is not thinking outside the box.. but like SE is going to care anyways...
    (4)

  6. #26
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Metterschlingel View Post
    It's called common sense to recognize what is intended and what is an exploit. Remember, AK staying on the tree for first boss? I don't criticize the die strategy, I criticize that it is possible to hit 2 orbs where it is supposed to only hit one, but delay of the game enables you to get two, which seems like a bug/exploit.
    This. By OPNeddsNerfs' logic, Reckoning Bomb was a valid strategy , as was grenading the platforms during heroic Lich King to bypass mechanics and phases, as was glitching Absolute Virtue to a wall to nuke from distance, and glitching sky gods into the terrain for same, as was having 6 BLMs spamming thunder on 1.0 Garuda to entirely skip phase 2 (even despite Yoshida asking players to not do it while they worked on a fix).
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #27
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Khyan View Post
    I think the strategy to "avoid" mechanic with deaths is not really easy. You loose dps, LB3 and a lot of mana from healers.
    no you don't. Because you ignore totally Nisi (less healing needed) and the big doll (80k damages saved solely for the manipulator each time, and it happens 6-7 times). That's also why they can use healing LB3 : they get a healer with full MPs back, and don't need the 100k damage the melee LB3 would have brought anyway as they gain way more by ignoring mechanics and dealing with being MP starved. Which is a lot easier to do than dealing with Nisi
    (4)

  8. #28
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by basketofseals View Post
    "Fixing" fights because they weren't done exactly as intended is how you end up with Absolute Virtue.
    I hope you're not defending the method by which AV was first killed. If you honestly believe that using a trick in the terrain to nullify pretty much ALL of a boss's mechanics is a legit strategy that the devs intended, I really don't know what to say.

    Say what you like about how impossible AV was, but the "wall trick" was clearly an exploit - and this was made clear not only by the quick patch to the fight, but by the fact that SE actually went the extra mile and nullified all the item drops when they caught on to what the exploiters were doing - if I'm not misremembering, AV dropped NOTHING when it was killed in that cheap manner, and it's pretty unlikely that that was just a coincidence.
    (0)

  9. #29
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by LineageRazor View Post
    if I'm not misremembering, AV dropped NOTHING when it was killed in that cheap manner, and it's pretty unlikely that that was just a coincidence.
    No, that was just SE being SE. AV had no guaranteed drops, so it was always possible to hit the bad luck lottery and have no drops.
    (1)

  10. #30
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I think if you haven't beaten it the legit way, you can't get mad at people for cheesing 1 out of the many mechanics in that fight.
    (8)

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