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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    This entire weekend has been pretty terrible for adders, usually because of flames, at least in my matches. Flames would fixate on us the entire match and practically hand maelstrom (who had 2 A rank nodes on flame's side) a win. It pisses me off til no end because of no matter how much good plays we can make, when it boils down to something like that, we get shafted into second place and make absolutely no progress in respects to the achievements. It's utterly infuriating at times when it's first place or bust.
    (0)
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  2. #2
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RiceisNice View Post
    This entire weekend has been pretty terrible for adders, usually because of flames, at least in my matches. Flames would fixate on us the entire match and practically hand maelstrom (who had 2 A rank nodes on flame's side) a win. It pisses me off til no end because of no matter how much good plays we can make, when it boils down to something like that, we get shafted into second place and make absolutely no progress in respects to the achievements. It's utterly infuriating at times when it's first place or bust.
    Lol on chaos datacenter flame dominated the week and on the weekend we always lose cause the other two GCs focus us without reason. It's really frustrating if mael attack ur only B while adder has the other 3 (even the ones in mael spawn). Too bad u cant do anything against such teams most of the time it just ends with chasing back x.x
    (0)

  3. #3
    Player
    Farrell's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Corwynt Farrell
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by TiaHariberux3 View Post
    Lol on chaos datacenter flame dominated the week and on the weekend we always lose cause the other two GCs focus us without reason. It's really frustrating if mael attack ur only B while adder has the other 3 (even the ones in mael spawn). Too bad u cant do anything against such teams most of the time it just ends with chasing back x.x
    This is why pvp in this game is just a joke. This has happened to adders every single game today. Flames just hit adders no matter what, and it translates into mael getting tons of wins. So many people have switched to mael because it happens so often. 24v48 every game is just pathetic.
    (1)

  4. #4
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Farrell View Post
    This is why pvp in this game is just a joke.
    That's just part of the game mode. Spawn camping is just dirty, and there's not much that can be done about it except reporting players who do it and screaming at them in the chat box, but 3 way combat is part of seize and just needs to be worked around.

    Sometimes it's better to just break off, regroup, and refocus, but a lot of teams chase and tunnel vision instead. The main problem is the size of the match. 72 people is too many to keep on point. That's why a lot of people preferred 24 man captures and slaughters. It's easier to stop 8 people from being idiots than it is to stop 24. Though, word is that the seize map doesn't work for 24 man groups either. Too big and too much terrain advantage to specific spawn points, or so I've heard.
    (0)

  5. #5
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Februs View Post
    That's just part of the game mode. Spawn camping is just dirty, and there's not much that can be done about it except reporting players who do it and screaming at them in the chat box, but 3 way combat is part of seize and just needs to be worked around.

    Sometimes it's better to just break off, regroup, and refocus, but a lot of teams chase and tunnel vision instead. The main problem is the size of the match. 72 people is too many to keep on point. That's why a lot of people preferred 24 man captures and slaughters. It's easier to stop 8 people from being idiots than it is to stop 24. Though, word is that the seize map doesn't work for 24 man groups either. Too big and too much terrain advantage to specific spawn points, or so I've heard.
    Thats why we need more maps and a mode for 8vs8/ 8vs8vs8 cant believe we have only 1 map for Seal Rock would be nice to get more since playing the same map all over again kinda su**s sometimes.
    (2)

  6. #6
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TiaHariberux3 View Post
    Thats why we need more maps and a mode for 8vs8/ 8vs8vs8 cant believe we have only 1 map for Seal Rock would be nice to get more since playing the same map all over again kinda su**s sometimes.
    Agreed. 8v8, or 8v8v8 would be great, and a little map variety would be nice too. I think they'd be able to cycle a few maps if they shrunk the party sizes a bit. The problem is that, the way things are now with the maps and game modes, shrinking the sizes of the matches might only lead to worse que times because they set the DF up really badly for PvP.

    PvP should have had it's own Duty finder, and not rely on the same system that PvE uses. Right now game mode ques are tied to specific maps, and they shouldn't be. I'm thinking you Que for "PvP game mode X," Instead of queing directly for a specific map, and that que would randomly start your match in any one of 3 randomly selected environments. Queing for specific dungeons in PvE makes sense, but PvP should not be bound to a specific environment. You should be able to que for a specific game mode, and the map should be random.
    (0)