
Yeah no kidding. . . Or at least something like "Shields the paladin>> when the shield breaks (or wears off)>> shields nearby allies".
Its current form is cool but its clunky as hell and not very practical or powerful because of its long cooldown.
YouTube.com/c/iBluairjgr
It's fine as is. The issue is that you need to macro something in letting the healer know that they need to heal you for it to take effect. My wife mains a healer, and she says I am the only tank that let's anyone know I used the move. It's a purely situational move that you need to know the fight to take full advantage of.


Yea, I hate it from a conceptual standpoint. PLD is good as the completely straightforward tank, and this runs completely against that.
Besides, in terms of reducing group wide damage, WAR has storm's path, and DRK has delirium/reprisal (I don't recall any physical raid wide damage where halone would do anything). It seems appropriate for the "defensive specialist" PLD to have some raid wide protection of their own, usable as MT or OT without a bunch of hassle. It's not like PLD is in an amazing place right now, and it could use a little boost.
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