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  1. #1
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    DeadRiser, I regret to inform you that the 2005 tech demo was in-game footage. It was not a pre-rendered cinematic.
    (0)

  2. #2
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    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by BelgianRofl View Post
    DeadRiser, I regret to inform you that the 2005 tech demo was in-game footage. It was not a pre-rendered cinematic.
    No, it wasn't. That's a cinematic.
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  3. #3
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    Quote Originally Posted by Abriael View Post
    No, it wasn't. That's a cinematic.
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    (0)
    Last edited by Jhanaka; 03-15-2011 at 08:51 AM. Reason: Inflammatory Comments

  4. #4
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    DeadRiser's Avatar
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    Kipp Kaida
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    Quote Originally Posted by BelgianRofl View Post
    lol dude, although everything you've said has been bogus, this is the first time that I'm like.... wow, this guy's not just being a fanboy, he really has no idea what he is talking about.
    way to ignore my request.. I'm still waiting on that LINK
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  5. #5
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    Abriael's Avatar
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    Abriael Rosen
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    [Quote Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Funny because that quite evidently applies to you, since you don't even know basic effects like bump and normal mapping. Or you compare the graphics of games belonging to completely different genres (and with completely different specs that have to be met by the engine).

    There are several elements in that cutscene that show clearly that it's prerendered. The effects are mismatched with the models, and there isn't a PC, at the moment, that could fully render that scene in real time, with that polycount, level of detail and depth of field, at that resolution and with that framerate.

    Cutscenes can be made and rendered in many way, while there's an engine base in that cutscene (otherwise it wouldn't be a tech demo), there are so many levels of prerendering that it isn't even funny.
    (1)
    Last edited by Jhanaka; 03-15-2011 at 08:57 AM. Reason: Removed inflammatory quote

  6. #6
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    Quote Originally Posted by Abriael View Post
    Funny because that quite evidently applies to you, since you don't even know basic effects like bump and normal mapping. Or you compare the graphics of games belonging to completely different genres (and with completely different specs that have to be met by the engine).

    There are several elements in that cutscene that show clearly that it's prerendered. The effects are mismatched with the models, and there isn't a PC, at the moment, that could fully render that scene in real time, with that polycount, level of detail and depth of field, at that resolution and with that framerate.

    Cutscenes can be made and rendered in many way, while there's an engine base in that cutscene (otherwise it wouldn't be a tech demo), there are so many levels of prerendering that it isn't even funny.
    LOL! Whatever you say, brah...
    (0)

  7. #7
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by BelgianRofl View Post
    LOL! Whatever you say, brah...
    So, you ran out of arguments. What's the next ultra-negative trolltopic? Give us a teaser.
    (2)

  8. #8
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    DeadRiser's Avatar
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    Kipp Kaida
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    Quote Originally Posted by Abriael View Post
    So, you ran out of arguments. What's the next ultra-negative trolltopic? Give us a teaser.
    I'm hoping it has something to do with how lame his name is... oh wait
    (0)

  9. #9
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    Quote Originally Posted by Abriael View Post
    So, you ran out of arguments. What's the next ultra-negative trolltopic? Give us a teaser.
    You're trying to convince everyone that the 2005 tech-demo is a pre-rendered cinematic. There's no way to speak to that on an intellectual level.
    (0)

  10. #10
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    Kotee's Avatar
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    Kotee Sai
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    Hyperion
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    Botanist Lv 50
    Quote Originally Posted by Abriael View Post
    So, you ran out of arguments. What's the next ultra-negative trolltopic? Give us a teaser.
    Hehe! I never truly understood what a forum 'troll' was...until now! Thanks OP ^_^/
    (0)
    It's only after we've lost everything, that we're free to do anything.

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