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  1. #231
    Player
    Mike555's Avatar
    Join Date
    Dec 2014
    Posts
    23
    Character
    Nasty Lala'grinder
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Laerad3993 View Post
    My entire reason for quitting and coming here was for the small community and less elitist attitude the players had. Up until recently, it wasn't even toxic here, like WoW is/was, and sure enough, all the WoW players coming here(those that I personally know) have started to make the community toxic. Being forced to interact with these people for any reason is a huge turn off. I like DF, I like PF, I like that the game isn't WoW.
    It's more because of SE's approach to make the game hardcore rather than players from other games swarming in. I've been in the "hardcore" scene of this game for quite some time now and the people making it a cesspool have been around for a looong time already. When you make content so hard that only a couple hundred people in the world can realistically clear it without being carried by their group to some degree obviously people start to behave like savages.
    (1)

  2. #232
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Daralii View Post
    With the exception of XI, which released expansions for 7 years without raising the level cap, that describes every MMO expansion.

    Anyway, they know the lack of new systems in HW is an issue, they said as much during the anniversary stream. It's why they're diverting resources from patch dungeons to developing them. Should they have been in at launch? Absolutely, but I have no idea how much that would've delayed release.
    He just named two MMO's that did what XI did... focus on new content that people will mostly do, not lazily raising the level as an easy way to create "something to do".
    (0)

  3. #233
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lone-wolfe-02 View Post
    There is not much to do right now. It's pretty sad when the only day you look forward to is tuesday since it means having an excuse to actually do something.
    I'm having dejavu here...i swear people said this before...oh yeah, throughout all of 2.0! they really need to change up this formula...
    (2)

  4. #234
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iromi View Post
    I'm having dejavu here...i swear people said this before...oh yeah, throughout all of 2.0! they really need to change up this formula...
    Not just that, but we also had everyone complaining how every patch cycle was the same thing. With 3.1 trying something a little different by gutting one dungeon in exchange for adding some different content, now we have people crying over how expert dungeons are going to get boring again (because THREE new expert dungeons surely won't be boring to grind, am I right guys?)
    (2)

  5. #235
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    Ultros still seems pretty lively. Cities are usually always packed. A noticeable number of people in lower level areas. Sadly, a lot of the HW zones seem virtually dead a lot of the time. I mean, you can still find people in those areas doing whatever from time to time, but other times you'll sit in let's say Churning Mists during prime time hours doing fates by yourself (or with very few people) until you die of boredom.
    (1)

  6. #236
    Player
    Blissa's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Blissa Whitewolf
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lone-wolfe-02 View Post
    There is not much to do right now. It's pretty sad when the only day you look forward to is tuesday since it means having an excuse to actually do something.
    What kills me is SE also made FFXI and that game has 1000x more things to do then FFXIV. Its like they took a step backwards with FFXIV.
    (4)

  7. #237
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I think my only issue with hw right now is crafting. Because I could start lvling the rest of all classes and I will have lots to do but I'm mainly focus in Crafting right now and I have reach the dead end which is the ilvl170 gear. I can only do some of them per week under the red scrip lookout.I could buy the rest of the mats and carry on crafting but I AM NOT prepared to pay astronomical prices for something I can get for free.

    My suggestion is to make the mats obtained from red scrips to blue scrips. So at least I can carry on farming everyday non-stop .
    (0)

  8. #238
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Blissa View Post
    What kills me is SE also made FFXI and that game has 1000x more things to do then FFXIV. Its like they took a step backwards with FFXIV.
    It's also a very different game, where instead of weekly lockouts, you have 1% drop rates or need 20000 tokens. I'm sure SE could do that with XIV, but then everyone would quit because of the grind.
    (3)

  9. #239
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It's also a very different game, where instead of weekly lockouts, you have 1% drop rates or need 20000 tokens. I'm sure SE could do that with XIV, but then everyone would quit because of the grind.
    While the grind itself could be scaled back (or not), at least in the XI case, you are doing something. You are grinding to beat the lockout. In FFXIV 2.0's case, once you hit lockout you can't continue. The game literally goes "welp, there is now nothing to do, wait till Tuesday". I'm sure SE's event planners could figure out something with the XI model that is less... tedius, but can be scaled to the timelines SE wants.
    (3)

  10. #240
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It's also a very different game, where instead of weekly lockouts, you have 1% drop rates or need 20000 tokens. I'm sure SE could do that with XIV, but then everyone would quit because of the grind.
    Yea cause most players now days want everything right away. XI max level took 6 months to a year to get in XIV takes maybe a week.
    (5)

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