


He just named two MMO's that did what XI did... focus on new content that people will mostly do, not lazily raising the level as an easy way to create "something to do".With the exception of XI, which released expansions for 7 years without raising the level cap, that describes every MMO expansion.
Anyway, they know the lack of new systems in HW is an issue, they said as much during the anniversary stream. It's why they're diverting resources from patch dungeons to developing them. Should they have been in at launch? Absolutely, but I have no idea how much that would've delayed release.
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