Results 1 to 10 of 39

Hybrid View

  1. #1
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Vote kick abuse is incredibly rare for me. Any time you initiate a kick, you get a 4 hour cooldown before you can start another one. I don't think people will be willing to waste a kick like that.
    That would be common sence. Which is exactly why the opposite would happen.
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaiser-Ace View Post
    That would be common sence. Which is exactly why the opposite would happen.
    Are you saying people are going to be kick happy despite the cooldown? Trolls want trolling to be easy. Ergo, they aren't really going to get their rocks off with one kick per four hours.

    BTW. Sense.
    (0)

  3. #3
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kemosobe View Post
    Not sure why so many people join dungeons simply to leave 1 sec in, but I see it way too much, and have been seeing it since 2.0. There really needs to be harsher punishments for consecutive dungeon abandonment.

    Something I was thinking is to give characters an invisible "Leaver Counter" (or something like that) which increases each time you leave a dungeon before it is completed. And the more "stacks" you have, the harsher the punishments become. Starting at 30 minutes, as it is now, and just increases the more "stacks" you have from leaving. And because people could simply do nothing or "disconnect" and wait to be kicked so they don't get punished for it, being kicked could always give half a "stack", 0.5 instead of 1, but not give an instant punishment unless they have a certain amount of "stacks". And the "counter" would only go down while you are logged in, and at a SUPER slow rate, and get entirely wiped each week.
    I disagree because it would make my situation worse. As working person and parent of small children, I get a maximum of 3 hours of playing time after the kids bedtime.
    Unfortunately, small children have a habit of not sleeping continously. And, this requires me to frequently abandon the game for 15 to 30 minutes. I graciously accept my 30 minute penalty (class is irrelevant, I play them all).
    The other night, for example, I took 2 penalties, the first about 1/2 way through and the second right at the start; I mean literally, the DF popped I loaded in and the baby monitor trigger my need to leave 30 seconds later.

    Quote Originally Posted by Vidu View Post
    Let them just lose the bonus if they leave within the first 10 minutes of the dungeon - if they dont like the roulette, give them no reason to do it. 10 minutes is a fair amount of giving even a "bad" group a chance - and if they dont like the dungeon 10 minutes will enough to progress enough so leaving will become less attractive.

    Just giving them the same dungeon over and over wont solve the problem... I recall the days where people would leave brayflox HM because they wanted to run it with a blm only...
    Your suggestion, would make progression to much more difficult for players with RL restrictions on playing time. We, the players with RL limitation, need those roulette bonuses.

    Quote Originally Posted by VargasVermillion View Post
    I think the punishment for leaving before an instance is done is a ban on the leavers account for a month. I think that'll show em.
    Your suggestion is almost as must troll, as the players OP is complaining about.
    (0)
    Last edited by ChameleonMS; 09-09-2015 at 12:36 AM. Reason: Length

  4. #4
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ChameleonMS View Post
    Your suggestion, would make progression to much more difficult for players with RL restrictions on playing time. We, the players with RL limitation, need those roulette bonuses.
    Well, thanks for suggesting I dont have a real life because I dont have the time nor patience to wait for my roulette or dungeons (yes, people are queining for dungeons only aswell) over and over again because someone is bailing just because he didnt got the easy, fast dungeon he wanted...

    Dont get me wrong - I do understand you concern and in some way your reasoning. But, wuite frankly speaking: You dont need the exp-bonus... we got that bonus later to make ranking up easier (yes, there were times without the bonus and we managed to level our classes!). You're saying yourself that you're playing all classes - but you're telling me that you can only do your roulette by bailying? I do understand that rl is more important - but that goes for everyones rl... this isnt excatly aimed against players like you who cant play because of rl-reasons but to make people think twice before leaving right within the second they're seeing CC...
    (0)

  5. #5
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    The harsher penalty needs to be there though because roulette is not you keep leaving until you get the easy dungeon you want.Doing that is countering SE's way of helping new players deal with the lack of players going through low level content.I'm sure nobody wants to see new players stuck at certain dungeons for weeks to progress in story.
    (0)

  6. #6
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vidu View Post
    ... wuite frankly speaking: You dont need the exp-bonus...
    You are right, no one needs the roulette bonuses but it definitely is a useful aid in keeping up with progression.

    Quote Originally Posted by Vidu View Post
    this isnt excatly aimed against players like you who cant play because of rl-reasons but to make people think twice before leaving right within the second they're seeing CC..
    The problem is how do you separate church and state. You cannot enact these increased penalties on the target players without broadsiding a player like myself.
    (0)

  7. #7
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    If people have no intention of running the dungeon, then a longer lock out shouldn't bother them.

    Took 2.5 hours and 3 queues to finally get a group for leveling roulette tonight because tanks and healers kept leaving 5 seconds into the dungeon.
    (0)