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  1. #30
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kemosobe View Post
    Not sure why so many people join dungeons simply to leave 1 sec in, but I see it way too much, and have been seeing it since 2.0. There really needs to be harsher punishments for consecutive dungeon abandonment.

    Something I was thinking is to give characters an invisible "Leaver Counter" (or something like that) which increases each time you leave a dungeon before it is completed. And the more "stacks" you have, the harsher the punishments become. Starting at 30 minutes, as it is now, and just increases the more "stacks" you have from leaving. And because people could simply do nothing or "disconnect" and wait to be kicked so they don't get punished for it, being kicked could always give half a "stack", 0.5 instead of 1, but not give an instant punishment unless they have a certain amount of "stacks". And the "counter" would only go down while you are logged in, and at a SUPER slow rate, and get entirely wiped each week.
    I disagree because it would make my situation worse. As working person and parent of small children, I get a maximum of 3 hours of playing time after the kids bedtime.
    Unfortunately, small children have a habit of not sleeping continously. And, this requires me to frequently abandon the game for 15 to 30 minutes. I graciously accept my 30 minute penalty (class is irrelevant, I play them all).
    The other night, for example, I took 2 penalties, the first about 1/2 way through and the second right at the start; I mean literally, the DF popped I loaded in and the baby monitor trigger my need to leave 30 seconds later.

    Quote Originally Posted by Vidu View Post
    Let them just lose the bonus if they leave within the first 10 minutes of the dungeon - if they dont like the roulette, give them no reason to do it. 10 minutes is a fair amount of giving even a "bad" group a chance - and if they dont like the dungeon 10 minutes will enough to progress enough so leaving will become less attractive.

    Just giving them the same dungeon over and over wont solve the problem... I recall the days where people would leave brayflox HM because they wanted to run it with a blm only...
    Your suggestion, would make progression to much more difficult for players with RL restrictions on playing time. We, the players with RL limitation, need those roulette bonuses.

    Quote Originally Posted by VargasVermillion View Post
    I think the punishment for leaving before an instance is done is a ban on the leavers account for a month. I think that'll show em.
    Your suggestion is almost as must troll, as the players OP is complaining about.
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    Last edited by ChameleonMS; 09-09-2015 at 12:36 AM. Reason: Length