Guess what, some people can play 8 hours a day and they have jobs. So why are those who play less entitled to "keep up" with those who play more?
I find surplus no different then a rested bonus now.
Se should drop all sp by 30% then give us a 30% rested bonus which goes down to 0 over time. Instant fix to the surplus problem. All it needed was a positive twist.
its not really doing what it was intended to do tho, and it's only real effect is making ppl angry lol
Wow guys. This is kind of sad. Besides the fact that it is slowing your main class's growth, whats wrong with it? Do you understand why it's in place? It's supposed to make you level multiple jobs to increase your characters skill pool as apposed to physical strength on your main. For instance you might have a Marauder at 40 but he would be so much better with skills like: Second Wind, Cure/ Sacrifice II, Provoke, Feather Foot, Taunt, ect.
And for those of you who jump into fatigue right after getting out, their is a trick. LEVEL SOMETHING ELSE! The more SP you get on one class the more your Fatigue decreases on your other classes (plus time away of course.)
Its a brilliant system, you just have to see what its pushing you to do and do it.
I'd rather fight for my life than live it.
I wouldnt say completely remove it, rather a max of sp per day. That way its easier for them to use the system to catch cheaters and our progress will still be halted, but not as noticeable.
It doesn't affect me and most players much, but honestly at the moment is just a pretty useless system. I'd get rid of it as well.
The less calculations the server has to make, the less lag for everyone. If you want to give an advantage to players that have little time, a positive rested experience system works better and is way less convoluted.
Trust me alternate jobs from DoW to DoH to a different DoW and you'll never deal with 2nd stage surplus.
I'd rather fight for my life than live it.
lol i have never heard of anyone quitting from surplus system.
IMO surplus or the Fatigue system is what is officially called, may be remove or not, like SirOleas says, instead of getting rid of the Fatigue system, change it to Experience boost to those who play 1-3 days a week. That way it encourage both to level up, but then again, Fatigue system never really did their job, and i say fix it instead of getting rid of it.
They should give us SP refunds (Like tax refunds) of all the SP we missed out on due to the fatigue xD
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