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  1. #191
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AlphaFox View Post
    You know the more I think on it, I guess it wouldn't be a bad idea if they could make RDM a healer or dps, if they wanted to go in the way of stance or such prior to joining the dungeon/trial or whatever. Healer in one, DPS in another. If people are against this idea, then I would have to throw it to DPS cus you can't give me a sword then expect me to stand in the back healing waving my sword like a staff unless your going to link it like dancer where attacking your mob restores HP per strike and such.
    Even if it were straight heals, RDM could have their own version of cleric stance, except it swaps MND & STR. Or, just have cleric stance, and make the sword buffs (en- etc) base damage off your current INT.
    (0)

  2. #192
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Both as melee dps, but with some decent ranged burst and mobility on RDM. RDM would also be able to optionally deal high amounts of enmity to serve either as a decoy or tank (usually a blend, kiting until its spells/combos are ready for another defensive burst). Some small support capability, roughly equal in raid value to NIN's, but with less guaranteed use (more like a caster-less Bard in that sense). DPS also roughly equal to NIN when using pure damage abilities. Good crowd-control via snares, slows, and paralysis, though their use comes largely in place of higher-(pure)damage abilities. Certain tools / CDs can be used on others in place of personal use (e.g. certain mana refreshing CDs), but they are usually slightly better off being used oneself outside of emergencies. RDM's healing is limited to a modification of its offensive abilities, such as Cauterizing bleeds or Shocking tranced allies.
    Uses the rapier. (Maybe stems from the Fencer class.) Stats are Dex and Int. Rule of thumb: it wears pants, not dresses, but half-cloaks are its favorite fashion.

    Samurai would be a melee dps who can trade out some of its dps-focusing rotations for supportive tones, increased survivability, and/or increased threat. Though costly to its dps, it can tank, and does so quite decently even without any specifically defensive cooldowns (many of its seemingly 'offensive' CDs are dual-purpose). It is not a tank you'd necessarily want to send against tank busters, though, serving better against small groups of enemies, adept at chaining enemy strikes into each other and counter-attacking. Full DPS capabilities, but a bit niche/situational as a tank. SAM tanking, and mitigation-building, is less direct than most tanks. It has a lot of natural cleave, good mobility, and excellent threat manipulation, but no threat nukes (e.g. Butcher's Block), no spammable AoEs, and its ranged attack is on a CD. Its support can aid the tactical direction of the group, but comes at cost of the SAM's pure dps. Its dps is roughly Monk/Dragoon level when playing as pure dps, and slightly beneath NIN's when taking occasional advantage of its tactical support. Has a very slight magic component.
    Uses the katana, in single or double style - the weapon(s) come as a single-slot set. Stats are STR (followed by, if we were to return to a multi-main-stat system, Piety and Dexterity for typical builds, and some use for all remaining stats for other less normal purposes). DRG-level defense. (Possibly also able to equip certain pieces of tank armor, but at cost of some other stat or the like.)
    (0)
    Last edited by Shurrikhan; 09-01-2015 at 08:52 AM.

  3. #193
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Daralii View Post
    I suspect red mages will share BLM/SMN gear, since Yoshida's talked about wanting a melee caster in the past.
    I rather suspect that as well, hence the emphasis on "and" ^^ I mean, they could choose to make them Dex-based and have their magic attacks scale off of that, just like NIN's mudras. It's not very likely, but they could.
    (0)

  4. #194
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Both melee dps.
    (0)

  5. #195
    Player
    CarnivalNights's Avatar
    Join Date
    Aug 2013
    Location
    The desert one
    Posts
    160
    Character
    Freis Lavande
    World
    Leviathan
    Main Class
    Scholar Lv 80
    Midlaner and jungler.
    (0)

  6. #196
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Black=dps
    White=healer
    Red=tank

    They'll be dualists who use a fencing sword and capitalize on parries/debuffs/buff spells for tanking

    Riposte/Inquartata/
    Spells like En-spells, Blaze Spikes, Haste etc.

    It makes perfect sense to me. They will likely combine RDM from ffxi with Illusionist/Fencer from FFT.
    RDM's dps skills would be str based like pld and be sword combos. Spells would be buffs/debuffs so not based on int/mnd, it would be grey magic like ff6 (blind/paralyze/slow/bind/phalanx/wall/
    (2)
    Last edited by Jonnycbad; 09-05-2015 at 07:53 AM.

  7. #197
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jonnycbad View Post
    Black=dps
    White=healer
    Red=tank

    They'll be dualists who use a fencing sword and capitalize on parries/debuffs/buff spells for tanking

    Riposte/Inquartata/
    Spells like En-spells, Blaze Spikes, Haste etc.

    It makes perfect sense to me. They will likely combine RDM from ffxi with Illusionist/Fencer from FFT.
    RDM's dps skills would be str based like pld and be sword combos. Spells would be buffs/debuffs so not based on int/mnd, it would be grey magic like ff6 (blind/paralyze/slow/bind/phalanx/wall/
    Exactly what i've been saying. It makes sense because they want to get up-close and personal and heal AND dps. What classes are like that? Tanks.

    It should also be Dex/Vit.
    (1)

  8. #198
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    It's hard for me to say, after a great deal of time browsing threads about them, I can honestly see both classes going either way.

    For Samurai as a tank, it could be perfect with a damage reflection/counter style of tanking. Reducing damage of attacks and dealing a portion of that damage back to the enemy with an obvious cap on how much damage they could deal back to an enemy. Counter/damage reflection style moves are among my favorites in MMO's and made tanking with my Sith Warrior in SWTOR and my Void Knight in Rift a blast. On other hand, putting Samurai on the same armor type as drg and give them some party buff moves and aoe (if you've played Final Fantasy Tactics, samurai could do that) and some really cool great katana attacks it could be a really fun class to play.

    For Red Mage as a tank, it could be all about creating magical shields and damage absorption using it's rapier and being a magical fencer style of tank. On the other hand, an elemental melee type class with some dots to supplement their dps and a few buffs of their own to cast on the party could be very fun as well. Though with rdm, it is my deepest hope that no matter what it is a melee class with a rapier that has to be up close and personal with the enemy, as that is what red mage is meant to do. Not only that, but on a personal note, the one handed weapon fighting style with no offhand is grossly underutilized in RPG's in general. Having a character with a single melee weapon and no offhand is actually a refreshing thing to see.

    Edit: The game is due for a tank, a healer, and a melee dps atm. As it stands, we have 3 tanks, 3 healers, 3 melee dps, and 4 ranged dps. So I don't expect another ranged dps any time soon tbh.
    (0)
    Last edited by Khalithar; 09-05-2015 at 10:03 AM.

  9. #199
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blindheart View Post
    Where is my gunblade class?
    You have it, Machinist with their weapon Blue Steel.

    (1)

  10. #200
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    If I had to guess, Samurai and Red Mage will both be melee damage dealers. With Blue Mage coming out left field as the first Disciple of Magic tank.
    (1)

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