I'd love to see new maps and objectives. But part of me fears for it, as Seal Rock's KotH style rules is hard enough for people to grasp. So often I see people just running off to fight when fighting isn't the main objective.![]()




I'd love to see new maps and objectives. But part of me fears for it, as Seal Rock's KotH style rules is hard enough for people to grasp. So often I see people just running off to fight when fighting isn't the main objective.![]()
http://king.canadane.com





Right? Some nights the Flames alliance chat is flooded with crap like "STOP CHASING" "STOP FIGHTING ADDER" "LEAVE MAEL ALONE" "FALL BACK AND DEFEND" "WHAT ARE YOU GUYS DOING" "GG WE LOSE"
Makes me wonder if people ignore it or if they go in with /a turned off...

While you're right, it sucks when that few people every match run off, chase, and dye.... You'd be amazed how effective it is when then whole alliances forsakes holding spots in place of destroying everyone. Usually it's the sign of a Pre-made. They'll try to get as many people to High or Fever as possible at the start, then they'll not even worry about points, because they're just gonna pick them up while wrecking the other team anyway. Bear in mind, it has to be organized if a team is going to do this.
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