A FC member wanted to buy a house, but she had barely saved up a million and a half gil when I saw one for sale in shouts. I loaned her three and half million gil to cover the rest. We joked about her "morrtgage" and she called me the Iron Bank of Mest. She managed to pay it off fairly quickly, in about a month or so.
The other two FC friends I know are interested in houses have saved up at least ten million gil at this point and they're chomping at the bit for new wards. (I got fantastically lucky with my plot and got it for four million as a raw server sale a month ago. Someone transferred servers, I think, without realizing they were the FC leader.)
Housing will be adjusted based on the total gil on each server, which has changed a LOT since housing initially was released. My FC bought our first small house for a mere 1.6 million gil, which was a stretch for us at the time. Six months later we were able to cough up 30 million for the mansion much more easily.
I hope not.Housing will be adjusted based on the total gil on each server, which has changed a LOT since housing initially was released. My FC bought our first small house for a mere 1.6 million gil, which was a stretch for us at the time. Six months later we were able to cough up 30 million for the mansion much more easily.
I'm sitting on 6M right now waiting on wards to open or someone to get evicted in the patch.
if I wanted to pay upwards of 10-20M for a small house I'd pay someone to relinquish theirs.
Yeah no. This game's fluff content does not need to cater to gold buyers and those few elite rich any more than it already does.Housing will be adjusted based on the total gil on each server, which has changed a LOT since housing initially was released. My FC bought our first small house for a mere 1.6 million gil, which was a stretch for us at the time. Six months later we were able to cough up 30 million for the mansion much more easily.
Just because some people "study the MB" and find niches to make gil or whatever doesn't mean that others can or should. I don't spend my time doing that, I'm working on dungeons and gear for the time that I get to play which is limited like many, many others. I have a modest amount of gil from this and would love a modest little house to decorate and rest in when I'm done killing the baddies. I should be able to buy a small house with my playstyle, and the people who do spend all of their time earning gil should get the big houses. You know, like real life.
This is why they shouldn't and hopefully won't raise the price any more than what they were before in my opinion.
Yeah, how about "No" to raising the prices.
Why should I pay more than those folks that have a plot already? I only started playing right before HW went live, so it's not like I was around when the plots were released, and there aren't any available plots on my server now at all. When I started playing, there were three I think, priced from 10-40 million which was unthinkable to me at that point of course. Now even those are gone.
I have enough for a small (plus enough for building and whatnot) at today's rates, and that's what I expect to be able to get when more housing is added. It's bad enough that there is no housing available for most players even though we all pay the same amount of money for a sub every month, but if the prices are more whenever SE does decide to add more plots, that will just be way beyond what I'm willing to put up with. I was looking for a new game when I found this one, and I'm not too stuck on it to dump it if SE can't provide an equal opportunity for ALL players to experience ALL the content that we pay for.
Raising the price bracket may even be unfair unless they clearly announced it beforehand, because if that happened and a transaction occurred to release the old house and then someone couldn't buy the plot after because the price of a small on the server jumped from 2 million to 5 million... Well...
~Terra-chan~
The "fairest" way to do it would be like this.
Say there are 20 different instances for plots.
On day one of release I"d just say this
4:00 a.m./ 8:00 a.m./ 1:00 p.m./ 6:00 p.m./ 11:00 p.m. (PDT)
20/5=4
Every Treshold 4 instances are unlocked, at 4am PDT 1-4 can be bought, at 8am 5-8, 1 9-12, 6 13-16 and 11 17-20 and that way it wouldn't bea camping mentality if one thinks that housing might be sold out that fast at least everyone would have a fair chance to buy.
Though, hopefully once the EU servers move and they setup the "Eviction" of players who haven't played for months that it might make it easier for them to make more housing.
Since lets also take this step back, it makes sense why they would want to put in an "eviction" system because let's say you have this.
900 different houses, then you need 900 more, but then let's say, 100 stop playing, now you have 100 wasted resources from players that won't come back, it could continue to build up and it just causes a larger burden to the server cause there is unnecessary data in the system which could be prevented by implementing an eviction system.
rofl, yes ones opinion is useless if it doesn't match yours apparently, that is fairly obvious by now - anyways, this is a game made for entertainment not the real world nor is it a real world simulation. your suggestion makes no sense IMO (is that better?) and only serves to cause problems rather than do anything meaningful. Are you an attorney (or wannabe) IRL btw? It would explain a lot...Chill down I only asked for your source,
Houses are in limited numbers + high demand = high price, basic economy rule.
My thread is general suggestion, if you want it a personal argument between you and me because you believe I actually own a house (which by the way as far as I can see you have no evidence of such claim) be my guest.
P.S. You noticed I left your quote blank, because the forum rules that a reply is not longer than 1000 characters, not that I need to quote your whole useless reply.
Last edited by Ayerinn; 08-30-2015 at 04:21 PM.
I believe six million was the maximum ceiling beforehand anyway. But on Lamia server when housing launched, a small house was 1.6 million. It jumped to double that about three months ago, and to four million as of two weeks ago. That is reflecting Lamia's economy more than anything else. System working as intended.
Why does everyone assume that if you've built up 10 million gil, you're a gilbuyer? There is very little outside of housing or crafting to spend your money on. If you're not into either of them, then it's pretty easy to build several million gil. I am aware, however, that Lamia server has one of the few functioning economies, thanks to our primarily lowbie population and relatively small serious endgame crowd.
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