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  1. #51
    Player
    Walluh's Avatar
    Join Date
    Aug 2015
    Posts
    51
    Character
    Willow W'isp
    World
    Ultros
    Main Class
    Dragoon Lv 60
    I think the only thing this would achieve is even longer queue times, due to even less tanks in the game.
    (1)

  2. #52
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Rawrz View Post
    Allot of SCH were nervous about the change to Lustrate from 25% to 600 potency. This change was overall better for Pld/drk (~5%less on War) and always better for all tanks when it crits.
    Allot has a whole different meaning from "a lot".

    Also Lustrate heals 25% less on WAR, not 5%. Lustrae is better when it crits than it used to, true. But regardless, all healing abilities, crit or otherwise, are worse when used on a WAR than the other tanks.
    (0)

  3. #53
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Phoenicia View Post
    Also Lustrate heals 25% less on WAR, not 5%. Lustrae is better when it crits than it used to, true. But regardless, all healing abilities, crit or otherwise, are worse when used on a WAR than the other tanks.
    Which they should really fix. DPS oGCDs get the benefits of Blood for Blood and the others, so it's pretty silly that healer oGCDs don't benefit from their potency buffs.
    (0)

  4. #54
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alahra View Post
    Which they should really fix. DPS oGCDs get the benefits of Blood for Blood and the others, so it's pretty silly that healer oGCDs don't benefit from their potency buffs.
    It's because those skills are abilities, not spells.

    Healing increase on WAR only affects spells.
    (0)

  5. #55
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nadirah View Post
    It's because those skills are abilities, not spells.

    Healing increase on WAR only affects spells.
    Oh the horrors of exact words. I do hope that someday they add "abilities" to that description as well
    (0)

  6. #56
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Donjo View Post
    Oh the horrors of exact words. I do hope that someday they add "abilities" to that description as well
    One could hope, but alas, I believe it's done that way on purpose, specifically so it *doesn't* work like that.
    (0)

  7. #57
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Donjo View Post
    Oh the horrors of exact words. I do hope that someday they add "abilities" to that description as well
    I don't know if you're sarcastic or serious, but there goes:

    Actually if you look at the tooltips of each "action" you'll find a small beige colored (yellow/orange/darkpink? whatever!!) text saying: "Weaponskill" or "Ability" or "Spell". You can find this text RIGHT UNDER the ability name in the big test at the top-left corner of the tooltip.

    Simply:
    • Most abilities are oGCD. I can't think of an exception.
    • All weaponskills are GCDs and usually cost TP (Only exception to my knowledge are WAR's wrath moves) and are affected by SKILL speed.
    • All spells cost MP. Some of them are instant GCDs (Flash, Ruin II, Unmend), but most of them have cast bars. Regardless of instant or cast, they invoke the GCD. Both cast and GCD are affected by SPELL speed.

    So the difference is "added" in the descriptions.
    (0)

  8. #58
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Phoenicia View Post
    I don't know if you're sarcastic or serious, but there goes:

    Actually if you look at the tooltips of each "action" you'll find a small beige colored (yellow/orange/darkpink? whatever!!) text saying: "Weaponskill" or "Ability" or "Spell". You can find this text RIGHT UNDER the ability name in the big test at the top-left corner of the tooltip.

    Simply:
    • Most abilities are oGCD. I can't think of an exception.
    • All weaponskills are GCDs and usually cost TP (Only exception to my knowledge are WAR's wrath moves) and are affected by SKILL speed.
    • All spells cost MP. Some of them are instant GCDs (Flash, Ruin II, Unmend), but most of them have cast bars. Regardless of instant or cast, they invoke the GCD. Both cast and GCD are affected by SPELL speed.

    So the difference is "added" in the descriptions.
    I was being totally serious and expressing a hope that Defiance would someday affect healing that comes from spells and abilities.

    And, no, I can't manage to think of a single ability that is on the Global Cooldown either.
    (0)

  9. #59
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Donjo View Post
    I was being totally serious and expressing a hope that Defiance would someday affect healing that comes from spells and abilities.

    And, no, I can't manage to think of a single ability that is on the Global Cooldown either.
    Lol, I misread your post. I must be lacking sleep hard. You wanted the word "abilities" added to Defiance's description... And I went ahead explaining a totally different thing haha. Well, it's more information out there and I hope it helps someone, somewhere... somehow.
    (0)

  10. #60
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Phoenicia View Post
    Lol, I misread your post. I must be lacking sleep hard. You wanted the word "abilities" added to Defiance's description... And I went ahead explaining a totally different thing haha. Well, it's more information out there and I hope it helps someone, somewhere... somehow.
    Don't worry. I'm very used to people... misreading... my... posts... zzzzzzz
    (0)

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