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  1. #41
    Player
    naaros's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    158
    Character
    Soraan Lutece
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Removing the slot points is fantastic, and I'm very happy about that. Not sure about removing actual equipment slots as a result of it, though. I would be okay if they cut down 4 rings to 2, and left the rest.
    (2)

  2. #42
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    You know...they didn't actually say slots are being removed
    (1)

  3. #43
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Buttons View Post
    >.> I was serious.
    And I agreed with you, and I liked your post. Have fun and relax.
    (0)

  4. #44
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by weeble View Post
    booooo, removing the slot points is great, but then removing some of the slots? what is the difference. i don't care that u make the items stronger. i want to collect more gear. make the gears all weaker stats, and then make us go gear twice as many slots to get that strong. slots in concept is all about the journey of collecting them, i for one wanted no slot points cause it just meant going to kill nm's for earnings, rings and bracelets were relevant. so, either way i'm not impressed with this decision.
    their main argument in a much older post was that they didn't want to eliminate slot cost because players already complain about inv space. I say let me manage my inv and just remove the cost. I didnt care if they kept a point system, but i have the same amount of points now as i did at rank 1, a point every even rank would have been good.
    (1)

  5. #45
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Jabo View Post
    Why not reduce the number of slots to:
    1 Necklace
    1 Bracelet
    2 Rings

    and lose the slotcosts altogether
    Why not keep it how it is and then you can just equip 1 necklace, 1 bracelet, and two rings.
    (1)

  6. #46
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Seikninkuru View Post
    Quote Originally Posted by Jabo View Post
    Why not reduce the number of slots to:
    1 Necklace
    1 Bracelet
    2 Rings

    and lose the slotcosts altogether
    Why not keep it how it is and then you can just equip 1 necklace, 1 bracelet, and two rings.
    Um...what?
    (0)

  7. #47
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Eekiki View Post
    Um...what?
    You currently can choose what items you wish to equip. You can choose whether you want 4 rings, 1 ring, 2 bracelets, an earring, etc etc, can you not? My question was simply why is removal of the system necessary? You can currently do what is being requested.

    (Though the request isn't surprising considering the irrational logic exhibited on the forums daily, ie: The screw is stripped, fuck it, demolish the whole thing and rebuild it!)
    (0)

  8. #48
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i lol'ed at people who didnt read properly, they are not going to remove the slot equipment, only limiting to how many accessories, which by term is no different than accessory points in a way. which is actually silly. =.="

    but then again will wait for YP to clear the speculation on limitation.. geez, why can't i wear all of em' seriously, why? <_<"
    (1)

  9. #49
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Awesome to hear Bay. While we are losing accessory slots (I admit 4 rings is excessive), he said that the accessories themselves are getting stat changes to make up for it. I think 2 earrings/2 rings/1 bracelet/1 earring would probably be fair.

    Or maybe I read wrong. oo;
    (0)

  10. #50
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i agree, i would love to wear them all, maybe not understanding what they mean since they always end up having to clear things up a second and third time in these threads>< i think they do it on perpos to see what the results are then change them as they go to make the majority happy since the game is being made to satisfy as many as possible and get as many subs in they can at launch. we must all be suckers lol.

    i'm not worried bought inventory, but i sure am worried bout being bored with no gear to go set out to get or gear myself with. we will have retainers for 1 buck. buy em and u will be pleased.

    also to add 4rings don't sound like alot. think bout it, they want to make craft gear just as important and relevent as mob drops and event drops. more slots makes this happen. 2rings to craft, 2 to get from events. 1 from a hnm, 1 from missions. 2 bracelets, 1 nm 1 craft and so forth. right?

    i'd be happy with 12 charms on my necklace, 12 charms on each braclet lol, and words and inscriptions added into the rings to boot. and all that on top of materia. but i'm crazy like that lmao.
    (0)
    Last edited by weeble; 09-09-2011 at 04:50 AM.

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