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  1. #131
    Player
    pouncing's Avatar
    Join Date
    May 2014
    Posts
    61
    Character
    Nom Noms
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Intaki View Post
    No, tank and healer roles are boring (to some) because they lack mechanical complexity. That's not to say the roles themselves are not complex, but their complexity relies much more upon the encounter and the player-to-player team interactions, rather than the intricate internal complexity inherent to the classes themselves.
    /Begin Sarcasm

    becaaaaauuuuusssssseeee its sooooooooo hard to follow a set rotation the keeps aaaaaalllll of my buffs up and deals maximum DPSSSS. OHHHHH NOOOOO i have to disengage what ever will i dooooooooooooooo!!!!!

    - A guy who main'd MNK until 3.0.

    /End Sarcasm

    but on topic i would love to see another tank roll even though we just got DRK maybe something that attacks faster in a la MNK and NIN, but i might be a bit biased cause im a tank, but i love the speed of MNK/NIN. I think SAM could fit this bill, but then i might get shot by all the DPS who want a sword.
    (1)

  2. #132
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by pouncing View Post
    becaaaaauuuuusssssseeee its sooooooooo hard to follow a set rotation the keeps aaaaaalllll of my buffs up and deals maximum DPSSSS. OHHHHH NOOOOO i have to disengage what ever will i dooooooooooooooo!!!!!
    The 2.x MNK rotation was equally complex and difficult to appropriately execute as the 2.x PLD rotation: yes or no?

    Again, I get that what I said is going to rile up the prissy and entitled primadonnas among the tank and healer master race, but it's just a plain fact. DPS classes derive their challenge from mechanical complexity and the execution of their own abilities. Tank and healer classes derive difficulty from encounter and teamwork mechanics.

    They are two completely different playstyles with a gap that can't be bridged by using a desired class as a lure.
    (5)
    Last edited by Intaki; 08-29-2015 at 02:33 PM.

  3. #133
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Colorful View Post
    I agree there, even though they made Dark Knight a tank even though it fits into the DPS role quite nicely. Tanks don't have to be heavily armoured though, and vice versa. DPS can wear heavier armour, similar to the Dragoon. I would have preferred they made the Ninja an evasion tank, but oh well... too late for that now. It's entirely possible that they'd create two jobs under the Samurai name. Now that classes are no longer a thing with new jobs, they could be entirely separate unlike Scholar and Summoner, they could share levels too, if they want tI think it would be a cool idea to mess around with, and if successful they could branch it onto other jobs, like having an Ninja tank, DPS Warrior, etc. Doubt they'd do that, and I do think the Samurai is going to end up a DPS in the end. Makes me wonder what they'd choose for tank though if that were to happen. Viking maybe?
    You're right, tanks don't have to be heavily armored, but they will be. It's a design choice and a development and itemization one. Tanks will wear fending armor because if they don't, then they're either sharing a set with a DPS now, and that's bad to have a tank contest loot with DPS, or they have their own tier of armor and all that does is pollute the already polluted loot pools as well as requiring a lot more dev time to put in another tier of armor.

    They've made it clear they aren't going to do branching systems anymore, and there's little point in including 2 different versions of samurai when there's plenty of other colorful FF jobs to include in the game. It's just not gonna happen.

    And your last point is pretty much exactly why SAM should be a tank, because without that, there's no iconic AND requested job that fits the tanking archetype. People argue Samurai tank would be too much like DRK. But how is a Viking somehow different than warrior? Dual wield axes? Samurai could dual wield katana or tachi+wakizashi. How is a Rune Knight much different from a DRK either? Rune Knight is even more similar than a Samurai would be to DRK. There's simply nothing else that isn't some obscure FF job that could be a tank after Samurai and so SE would be a bit foolish to waste such a choice on another DPS.

    This is of course if they're even interested in adding any other tanks after the current ones in the next expansion. We could easily simply just see 2 dps added and then queue times will get even worse than what they are now.
    (1)
    Last edited by Shippuu; 08-29-2015 at 02:42 PM.

  4. #134
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by Shippuu View Post
    There's simply nothing else that isn't some obscure FF job that could be a tank after Samurai and so SE would be a bit foolish to waste such a choice on another DPS.
    This is an argument you should have been making before they made DRK a tank. Now that there's already a two-handed sword user tank, I can pretty much guarantee that SAM will be a dps (if it ever gets made at all).

    You're also neglecting the possibility that SE can simply create an entirely new class. They've already shown with Ravana that they're perfectly happy to not just take from the franchise mythos but to add to it as well.
    (3)

  5. #135
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Intaki View Post
    This is an argument you should have been making before they made DRK a tank. Now that there's already a two-handed sword user tank, I can pretty much guarantee that SAM will be a dps (if it ever gets made at all).

    You're also neglecting the possibility that SE can simply create an entirely new class. They've already shown with Ravana that they're perfectly happy to not just take from the franchise mythos but to add to it as well.
    There's absolutely zero problems with two jobs using similar weapons. Black mages and White mages both use staves. Summonsers and Scholars both use books. A way a samurai would wield a sword is entirely different than the way a Dark Knight does and so that argument is entirely moot. Especially since a dual wielding Samurai is also a possibility that alone would make it distinctly differently visually than any other tank we already have.

    I'm not neglecting the possibility of them coming up with new jobs unique to FFXIV, it's just highly unlikely. Not when they have plenty of options to pull from still. Them adding new jobs in expansions is almost primarily to sell said expansion. And thus by adding in popular, iconic final fantasy archetypes they capitalize on this. There's no reason for them not to. They had to with Astrologian because there simply wasn't anything to pull from. But with tanks and dps they don't have this problem. So sure, at some point we may see unique jobs. But that time won't be anytime soon.*
    (3)

  6. #136
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    two jobs using the same type of weapon for the same role? will not happend, people need to stop ask samurai as tank, it will never happend it was said by yoshida.

    another point, dual weapon is generally the mark of a dps jobs, what the point to wield two weapon outside inflict more damage?

    other point, it's pointless to add more tank if they will have the same principle behind.
    Samurai, can be a physical class oriented, no magic involved into this, since they use katana and no shield, it will end with mainly parry as focus for the defense. sadly, we already have one tank that do this... it's called the warrior.

    finally, we need one more jobs with mail armor (like dragoon) samurai will be perfect pick for this.

    anyway, we are beating a dead horse, since Yoshida, the director of the game himself have said that samurai will come as dps. people asking for be a tank, need to stop and pass to something else, we already have 3 different tank there, why not focus on this three instead to ask for a jobs, that probably you will never play seriously. tons of people have said they was happy to see drk as tank... do they play it now? most of them nope.
    (2)

  7. #137
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,080
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by silentwindfr View Post
    two jobs using the same type of weapon for the same role? will not happend, people need to stop ask samurai as tank, it will never happend it was said by yoshida.

    another point, dual weapon is generally the mark of a dps jobs, what the point to wield two weapon outside inflict more damage?

    other point, it's pointless to add more tank if they will have the same principle behind.
    Samurai, can be a physical class oriented, no magic involved into this, since they use katana and no shield, it will end with mainly parry as focus for the defense. sadly, we already have one tank that do this... it's called the warrior.

    finally, we need one more jobs with mail armor (like dragoon) samurai will be perfect pick for this.
    There also hasn't been a new strength DPS added since 1.0.
    (3)

  8. #138
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Red Mage should be the tank, Samurai should be a DPS. =)
    (1)

  9. #139
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Meh, we probably get SAM as tank, Blue Mage as melee magical DPS, and RDM as magical buffs healer (but we already have this in AST...) Unless they would just skip introducing another healer. And make RDM as the counterpart of Bard and Machinist, a melee magical mage who buffs the party and increase their attack via enspells (but then we have blue mage which is also a melee magical DPS)....

    Unless they make Blue Mage more of meele DPS with pets (which you must collect them all first - and then you can select which pet you want to summon, and it comes with three flavors, melee pet, magic pet, ranged attack pet). I mean they are already entertaining "minion battle", so the mechanic is there soon. Melee DPS with pets that you must acquire first before you can use them in battle sounds great, kinda the melee DPS version of summoner.
    (0)
    Last edited by Luvbunny; 08-29-2015 at 05:15 PM.

  10. #140
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Does Blue Mage necessarily have to be a melee fighter?
    (0)

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