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  1. #13
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    What do you suggest could be done about this?
    The problem is... nothing really can be done about it. The Warrior of Light is a silent protagonist to further sell the "blank slate" on which every player can project their personality. Since the WoL has to be a blank slate, s/he can't really have a personality, so s/he can't be the central character of the storyline.

    DRK 30-50 is a special case because it deals with stress common to every PC. Otherwise, there's no way to tell how X PC would deal with the situation, so we have to be a blank, faceless "white soldier."

    Quote Originally Posted by Fenral View Post
    I know you've said before that you don't raid, but please, at some point, somehow, do the Binding Coil story (a 5-man group at level 60 is more than enough now). The "meaning" of the Warrior of Light is explored in more detail there than in any other story in the game, so why they locked it behind 11 stupidly difficult raid bosses (and two puzzle floors) is simply baffling.
    While I don't raid, I have watched most of the important Coil cutscenes. What I got from the Coil cutscenes is, again, you are the stoic badass who can endure anything, even striking down the sage-hero (that may very well be your mentor) who saved the world from untold ruin and continuing to shoulder the burden of being "Eorzea's hope." That's the only thing it really said about the Warrior of the Light - the rest was about Alisae, though Nael was touched on in the Second Coil and Alphinaud and Louisoix became more important in the Final Coil.

    Louisoix spares you a few words and entrusts you with the task of being "Eorzea's hope," but besides that and as muscle to kill stuff you can be taken out and the story could continue.

    The DRK 30-50 quest explores your suffering. Your inner conflict. Your sorrow. Your despair. Your desire. We wear the mask of "Eorzea's hope" and fight the battles no one else can or will, but beneath the mask of "Eorzea's hope" we're struggling and suffering. Nothing else in the game acknowledges this. Every other story in the game can happen without the Warrior of Light because they exist to make others' wishes come true; we are, in essence, the savior everyone wants, not a flawed person with desires of their own. The line in question is the only one that denies "Eorzea's hope" is our true character and deals with the Warrior of Light's selfish wish - to be freed of the endless cycle of conflict and suffering.
    (4)
    Last edited by Cilia; 08-29-2015 at 03:29 PM.
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination