I would like that. I don't really get why they made MCH a support as we already have a physical ranged support. I don't get why we have 3 melee DPS fulfilling essentially the same niche.
It would be nice to have a
melee/physical/dps/support -
ranged/physical/dps/support - MCH + BRD
melee/magical/dps/support -
ranged/magical/dps/support -
melee/physical/dps - NIN, DRG, MNK
melee/magical/dps -
ranged/physical/dps -
ranged/magical/dps - SMN, BLM
melee/physical/tank - WAR, PLD
melee/magical/tank - DRK
melee/evasion/tank -
ranged/magical/shields heals - SCH
ranged/magical/regen heals - WHM
ranged/magical/buffs and CC heals - AST, sort of.
I'd like to see less duplicates and more variety into these different niches. To add to some of the above:
It would be great if instead of being a WHM/SCH hybrid, AST primarily did buffs combined with CC. It would be neat if they could alter the course of incoming damage - i.e. an attack is about to hit the tank and the AST sends a shooting star to intercept, scattering the damage away and only letting X% through to hit the tank. It would be a bit like shields, but it'd be something that's not pre-emptive like a shield that lasts for 30 seconds, but is rewarded by blocking more damage.
For evasion tank, I am thinking something along the lines of Warrior tank from Tera.
On topic
I'd like to see SAM as melee/dps/support/physical OR evasion tank
I'd like to see RDM as melee/magical/support/dps OR ranged/magical/support/dps
Last edited by Kaurie; 08-29-2015 at 06:17 AM.
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