thank you for posting that article and shows how Samurai is most likely to be Dps due to fan feedback- feedback im trying to get for SAM and RD MGE so the devs can see it clearly.My appologies I fixed the punctuation so you could see they were intended to be bulletpions defining the content of their respective categories. Now on to your actual grips.
http://www.cgmagonline.com/articles/...-with-yoshi-p/ Heres your sitation link interpret it as you will.
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I, for one, was almost certain it would be a Melee DPS, they had to choose one to be a tank, DRK or SAM, and they choose DRK, so it would be utterly silly for them at this point to make SAM anything other then a DPS, especially considering people have been asking for a Sword style DPS job.
RDM on the other hand...Caster, most likely. AST already took the support/healer role and we are due for a new caster job. i have high expectations that it will be a Caster job. How it works, however, is up for debate of course.


Well its actually more split down the middle in terms of Samurai being a tank or a DPS from the fan community. I've seen quite a few people in the game as well as in the forums supporting it as a tank and quite a few supporting it as a DPS. However when it all boils down it will be put into a role that will help the Duty Finder the best; just watch, it's all about the balance and the wait times.
I have this poll on reddit and it seems like majority - 58-60% want SAM as a DPS n RD as a melee/caster DPSWell its actually more split down the middle in terms of Samurai being a tank or a DPS from the fan community. I've seen quite a few people in the game as well as in the forums supporting it as a tank and quite a few supporting it as a DPS. However when it all boils down it will be put into a role that will help the Duty Finder the best; just watch, it's all about the balance and the wait times.
Because the poll is pointless, it's always going to be skewed towards DPS because more players play DPS and naturally they want more jobs to be DPS jobs.
It says a lot more that there's only a 8-10% lead for them to be DPS over tanks when you look at the numbers of DPS players there are compared to tank players.
Also, people fail to realize that if we get Samurai as a DPS, it won't wear "medium" armor like dragoon. It'll be like this:
Picture
And not this:
Picture
And that's following what Yoshi-P imagines when he thinks of a samurai (the former).
Last edited by Shippuu; 08-29-2015 at 11:30 AM.
Just wondering, where did Yoshida say what he believes a Samurai should wear in FFXIV? Regardless of all that, you're bound to get lookalike sets of both of those armours at one point or another if SAM is introduced. Take NIN for example, their first AF armour is quite heavy and I'm assuming it's made for non-stealthy combat, while the AF2 looks much lighter. Do you honestly think the development team would restrict their designers to something like the first picture only? They'd have to get very creative for the sets not to get boring.
Pretty much the very first article where Yoshi-P mentions Samurai as a dps that everyone got the idea that Yoshi P claims it's only going to be a dps. In the interview, he states that in his mind, he pictures samurai as kinagashi wearing iaido users. And that that image lends itself to a DPS and not a tank (Which is right, a cloth wearing dextrous fighter fits FFXIV's definition of DPS more than a tank.) He specifically mentions them wearing kinagashi and using iaido.Just wondering, where did Yoshida say what he believes a Samurai should wear in FFXIV? Regardless of all that, you're bound to get lookalike sets of both of those armours at one point or another if SAM is introduced. Take NIN for example, their first AF armour is quite heavy and I'm assuming it's made for non-stealthy combat, while the AF2 looks much lighter. Do you honestly think the development team would restrict their designers to something like the first picture only? They'd have to get very creative for the sets not to get boring.
着流し = Kinagashi. 居合 = Iaido.僕の中の侍のイメージは、着流しに刀を下げ、居合の達人という感じです。
Ah, thanks for the source. Well it's an interesting take on the Samurai as opposed to what you might find in other media, although I still stand by the idea that they'll wear a variety of armour, including the usual heavy set.Pretty much the very first article where Yoshi-P mentions Samurai as a dps that everyone got the idea that Yoshi P claims it's only going to be a dps. In the interview, he states that in his mind, he pictures samurai as kinagashi wearing iaido users. And that that image lends itself to a DPS and not a tank (Which is right, a cloth wearing dextrous fighter fits FFXIV's definition of DPS more than a tank.) He specifically mentions them wearing kinagashi and using iaido.
着流し = Kinagashi. 居合 = Iaido.



Glad to know I'm not the only one thinking that way. Indeed, fan polls will always skew towards DPS because apparently Tank and Healer roles are boring because they focus on something OTHER than just "Kill everything."Because the poll is pointless, it's always going to be skewed towards DPS because more players play DPS and naturally they want more jobs to be DPS jobs.
It says a lot more that there's only a 8-10% lead for them to be DPS over tanks when you look at the numbers of DPS players there are compared to tank players.
Us Tanks and Healers need diversity among new jobs too.
No, tank and healer roles are boring (to some) because they lack mechanical complexity. That's not to say the roles themselves are not complex, but their complexity relies much more upon the encounter and the player-to-player team interactions, rather than the intricate internal complexity inherent to the classes themselves.
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