Quote Originally Posted by AppropriateName8544 View Post
Please quote me where I was being rude nor aggressive as you are coz I can't find it... plus I would like toadd I thought those jobs were failures "at" launch, as precised in the title I think you missed. Those jobs have been corrected since, at a different scale. But the thing is they needed correction, and that's wwhere my point is.
Well, if you weren't saying that SE was a bunch of lazy amateurs, which serves no purpose to your argument, that would've been a better start.

You obviously don't understand the amount of work 3 new jobs is or that you can't make balance tests the same way you do internaly and with thousands of players. Besides, you clearly don't take into account the starting period after the release of the Ninja where that job was completly overpowered. As someone already said, it's better for the balance to need to buff a new underpowered job rather than nerfing it because it's overpowered.
Especially with new challenges like Alexander.

So, yes, the new jobs needed adjustments... but that was quite an obvious thing from the start, even before they were released. The dev team was already ready to get some player feedback and was prepared to make these adjustments. And that's what we got.
It's only two months after the release of Heavensward and the jobs are now fine. Since your point was so obvious everybody know about it and the fact that adjustments were already made, I think you can understand that some people might think that your post was some kind of disguised troll just to throw a bunch of bad adjectives in the face of SE.