No doubt but they won't do anything about it even if they do until the next expansion Their solution they were talking about was armor crush when they mentioned the lag before HW release.Until Armor Crush prevents you from getting clipping on your Suiton or Raiton, it's not a solution in any sense of the word.
If they have to redesign the Mudra system to be fair to everyone, then they should. It's not right that some people can't play the class to its full potential (or at all in some cases) just because they don't live in Japan.
Sure... press 1,2,3 or num1, num2, num3 or f1,f2,f3 or any other keys in a combination is killing you and making you slow....
I have a ping of 50-100ms and to cast two mudras is taking more then the global GCD and nope I can press up to 30 buttons in the time the GCD is working.... thanks.
I see no different to press 3 buttons in 1,5 secs every 20 secs or to wait filling a bar with my attacks.
Which would be, what a suprise, even technical as I need to do constantly dmg!
Think first before posting....
I hope they fix it soon. I just unlocked my second madra and if I hit both madras and then ninjutsu as fast as I can I get Fuma Shuriken. From what I can gather, the server updates the ninjutsu skill as it receives madra inputs. So if you press the ninjutsu button before the server receives and verifies that it receives the second madra, you just get a shuriken.
So it should works something like
Press Ten ---> Server receives Ten --->Server changes ninjutsu to Fuma Shuriken-->Press Chi--->Server changes Ninjutsu to Raiton --->Press Ninjutsu=Raiton is used
but what happens with madra lag is
Press Ten ---> Press Chi ---> Server receives Ten --->Server changes Ninjutsu to Fuma Shuriken ---->Press Ninjutsu=Fuma Shuriken is used
Honestly, this is really killing ninja for me.I really want to play the class but I can't simply because I'm Australian. I'm no expert at this game but no other class I've tried so far has had nearly the same level of lag induced frustration.
edit: This all could be fixed so easily by having ninjutsu calculated client side. Destiny does a huge amount of stuff client side and it feels butter smooth because of it. I realize that SE is cautious of potential hacks but I really think they need to prioritize usability over minor exploits.
Otherwise they need to make the system much more lenient by doing things like not having weapon skills break the madra chain.
Last edited by Stormblessed9000; 08-27-2015 at 03:45 PM.
Ah, that sucks. =/ Tends to happen here when my ping spikes too, but otherwise it's fine for the most part... All the more reason they should just change the Mudra signs to animations imo.
California to east coast isn't going to get <50 ms even with a tunnel so designing it for that and then putting the server in a redundancy filled business cloud in bfe has to be the most asinine idea ever and the one that thought of it needs tarred and feathered.I would say 150-200 ping is actually very high, especially with a tunnel-service like WTFast and it's no wonder you're having problems with them most likely designed for a -50ping connection. We'll (or probably I will) be looking at 30-50 ping, depending on where EU servers will be once they are implemented and we'll do the mudra's like they showed off in the HW skill demo vid.
If the problem still exists by then, a fix would be nice yeah. Like the mudra's staying client side until the Ninjutsu skill is cast... or something. Other players can just look at a set animation playing of my char combining mudra's depending on how long I am combining. xD
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