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  1. #5
    Player
    Arannon's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    50
    Character
    Arannon Starflare
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Phoenicia View Post
    Yeah, but as a melee and tank, casting shouldn't be your "thing". Even if you have "casts", you shouldn't be as good or fast as the actual casters. Still I see no reason for it to be a 3s cast. 2.5s is more reasonable. Getting a trait to prevent interruption should be more than enough too.

    Also remember, this isn't supposed to be like Equilibrium. WAR "needs" self heals to function since it receives less effective healing (5% less from spells, 25% from abilities). WAR's Equilibrium is there to help them survive. Your Clemency is there to allow you to help healers alleviate some of the healing stress. It is more of an OT utility rather than MT surviving thing.
    And the restrictive MP cost is enough of a limitation don't you think? I mean, we don't have a huge MP pool, and none our gear is going to make it any better, and making our pool larger by melding for it isn't really all that effective is it?

    Theres also the fact that at best we're currently looking at "two" (One cross class) spells we can cast. So its not like we've got a huge array of them to begin with. Casting "ISNT" our thing, but not because of how fast we could cast...or how strong our spells are...its because of the lack of things we CAN cast.

    As for Warriors...they don't really need all that DPS to tank either...but they've still got it...our Utility should be strong, and like you said, less clunky.
    (1)
    Last edited by Arannon; 08-27-2015 at 09:31 AM.