And what you are not getting is survival > dps.
Why make it more difficult for the tank and healer, the trash dps rotation is easy?

And what you are not getting is survival > dps.
Why make it more difficult for the tank and healer, the trash dps rotation is easy?
/10charactersOriginally Posted by Myself, in that same post
if a tank/healer can't handle that extra pressure, the tank shouldn't be multipulling and AoE rotations should never even enter into the picture and none of this matters, including the opening post.

Look, your argument stands for pre formed groups, where comunication is available and max dps is best, but in that case it is pointless to post about it on general forums.
Your idea is terrible for PUGs. Eliminate the threat, keep heals and tank alive. So, as said by many people: aoe, lowest mob dies, use brain, choose aoe or single target, move on.
I'm a BLM. I read your plan. From my own experience it doesn't work.
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