Aye, I know its not a FF thing, but the world feels far to nice and cuddly even in the most scary of places, caves should be dark with intimidating lighting and things.
(yes I'm grumpin about caves having a glow with no reason ada a nice bloe/green glow and moss on he walls at least to make it look better)
I'd love the team to actually look at ways to make the world more alive and more dangerous, I think soon as the core fix's they are doing are done, this should be the next focus then finally content as we build up to Ps3.
The environmental mobs we talked about here, npc in towns being more alive, more ambiance in the zones in general, a feeling of danger as we move to the outer edges of zones and when the imperials attack and such.