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  1. #11
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    I remember reading this:

    Patch 3.1 and 3.2 will see improvements to the Wolves Den system. First, 3.1 will add matching based on points/rating. But there are bigger plans as well, such as season-based ranking that resets with each major patch. The highest ranked players will get special titles and items. Wants to end up with a similar system to LoL. This would probably be in patch 3.2.
    Expect the focus to shift to Wolves Den, which I guess is PvP content. I wouldn't expect anything major on the frontline side till 3.2 or beyond.
    (0)

  2. #12
    Player
    IzuKyubi's Avatar
    Join Date
    Apr 2015
    Posts
    5
    Character
    Izu Kyubi
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    I don't see why old FL modes have to be nearly obsolete. If they can't add new content yet then at least it shouldn't be hard to adjust secure/slaughter to make them valid pvp options for more variety. A lot of people have never had the opportunity to experience 72 man secure...
    (3)

  3. #13
    Player
    Frysia's Avatar
    Join Date
    Jul 2013
    Posts
    74
    Character
    Otylia Safiry
    World
    Coeurl
    Main Class
    Gladiator Lv 70
    72 (and 48.... was even better) Secure was amazing. They should just revamp secure for lvl60 and add battle fever and personal LB's to it. Honestly, one of the reasons everyone only does Seize is because it rewards Eso and Law whereas Secure and Slaughter do not. I usually cap my Eso every week on Frontlines. If I could do it in Secure I would gladly do it there.
    (2)

  4. #14
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,497
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by JubjubTubs View Post
    Jubs wants the names of the dummies that voted for Slaughter. They need to be pushed off a cliff and never remembered from then forth.
    Probably BLMs reminiscing of their glory days where they could hide behind their entire alliance and drop Cometeors all day for extended killstreaks.
    (2)

  5. 08-25-2015 07:36 AM

  6. #15
    Player
    Renewhm's Avatar
    Join Date
    Jun 2012
    Posts
    52
    Character
    Rene Torres
    World
    Excalibur
    Main Class
    Rogue Lv 60
    Quote Originally Posted by JubjubTubs View Post
    ^ Jubs stopped PvP for 7 months cause Slaughter ruined Secure times. Did about 550 Secure matches up until... and maybe a dozen Slaughter, that's how terrible Slaughter is to Jubs. All jobs 50... so not having blm/smn/heals wasn't the problem, but was one of several problems. Rather not see this happen again.
    We won a lot, though, in slaughter. I had over 120+ wins than 3rd place in slaughter. I didn't do much secure since pld was my only class at the time. Not sure why people hated slaughter.
    (0)

  7. #16
    Player
    JubjubTubs's Avatar
    Join Date
    Aug 2014
    Posts
    63
    Character
    Jubjub Tubs
    World
    Famfrit
    Main Class
    Lancer Lv 60
    ARR PvP is pretty out of balanced. Game isn't designed with PvP in mind, that is obvious. But it's passable. Secure... at least every job class could shine if played right. Den, sure some jobs better than others but even the 'worst' was managable. Then came Slaughter... bring blm/brd/healer or go home. There is only one viable setup... brd/2 heals/5 blms x3. Dump 72 ppl onto a tiny island in the sky... implement personal LBs, one of which is an aoe, that you can time with rest of the alliance mages to grid out and completely destroy an enemy alliance. Throw in random PvE elements that really don't fit in to the scheme, on an old map that is too big and designed wrong for this type of combat. Yeah... F'in Slaughter was a joke designed by one dev while sitting on a toilet... what he left in the toilet that day had more potential than what was coded into the game.

    Winning should be secondary. Fun should be number one priority. Slaughter wasn't fun, with very little strategy and depth.
    (1)

  8. #17
    Player
    Asura-Edge's Avatar
    Join Date
    Aug 2015
    Posts
    10
    Character
    Asura Edge
    World
    Odin
    Main Class
    Machinist Lv 60
    Hey,

    i really like Seal Rock 8vs8vs8 version instead of 24vs24vs24 taht's bad they don't added a queue for it, anyway if they do it people will have longer queue for 72 people Seal Rock :/
    (0)

  9. #18
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Atleast SE should make lvl60 secure, keep slaughter at lvl50 so it can only potentially pop from roulette. Or if they want it to lvl60 aswell then make it only 24 so we could actually enjoy it lil bit, 72 TDM is just horrible clusterfuck.
    (0)

  10. #19
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Asura-Edge View Post
    Hey,

    i really like Seal Rock 8vs8vs8 version instead of 24vs24vs24 taht's bad they don't added a queue for it, anyway if they do it people will have longer queue for 72 people Seal Rock :/
    I personally think the map is too big for 8vs8vs8. I do like the idea of smaller matches cause it magnifies the impact you can have in the outcome of a match but would be better if they added maps that were actually designed for 8vs8vs8.
    (0)

  11. #20
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Brianmj View Post
    That's a bit much don't ya think?
    (1)

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