Well here is my thinking. Not saying anyone is right or wrong..it's all our own preferences. Why I say SS/DET/CRIT is because over a say 2.5min fight...on a training dummy since..it's for testing purposes. With my own crit roughly ~640 on avg does an overall 10% chance to crit. I then tested identical tier foods one with crit other with ss at the same max lvl. Crit was still 10% but with SS I gained ~120 dps. Why? With the new change to SS effecting DoT's was a massive boost...Salt the earth and scourge both increased by 20dps alone...that's 40 combined, on top of that you are able to use abilities at a faster rate consistently and hit slightly harder consistently. Pair this with blood weapon you then generate more mana because you can use your abilities at a higher rate. In short..for me at least what works for me..is that the sustain out weighs the current crit rate only for now since there is no way we can boost it considerably. I still had my 10% crit only this time the critical did more damage due to increase of ss (dots)/det.