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  1. #301
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    180
    I just want to be able to PVP with my friends!

    They're spread out across all the GC's, and it's not fair having them switch, because my friends have other friends too that they play with sometimes, and those friends have friends, and so on... In order to play together everyone and their friends, and their friends' friends, would have to move to the same GC... Not sustainable.

    And it's not fun going off to PVP with my FC and leaving one single person behind because they happen to be in another GC than the rest. Peer pressure to make someone change is NOT okay, and I support them sticking by the GC that fits their character or aesthetics (GC locked gear - yay -_-).
    (1)

  2. #302
    Player
    Plantagenet's Avatar
    Join Date
    Jul 2015
    Posts
    19
    Character
    Duke Florian
    World
    Goblin
    Main Class
    White Mage Lv 60
    Quote Originally Posted by loreleidiangelo View Post
    I'd just prefer a merc option, myself. I actually quite like the cross-server community in PVP, and a merc option that allows you to fill in for the missing GC IF YOU WANT would alleviate queues while still allowing groups to keep their identity.

    Think I'm in the minority here, though.
    I like this idea.
    (0)

  3. #303
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Dyvid View Post
    The devs need to look at the win trade problem as a whole then. You mention the mount that people want so the question is why lock it behind an achievement rather than a out right purchase with Wolf Seals? When i100 items came out, people did win trade to level up to PvP requirement to wear the gear. The problem isn't win-trading, it's why people feel the need to win-trade.
    Post this in the PvP forums but I'll toss it here too. GC restriction is slowing PvP down and killing it more than win trading would. I like having achievement items but not to the point it hurts the content rather than helps it.
    (1)

  4. #304
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    It's pretty telling that the War Serpent Steed is among the rarest of all mounts
    (0)

  5. #305
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I think it's hilarious that they say the main reason they haven't fixed it yet is because they're worried about win trading. Pretty sure the last time they mentioned it their excuse was it would break lore.
    (1)

  6. #306
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by chrillix View Post
    I think it's hilarious that they say the main reason they haven't fixed it yet is because they're worried about win trading. Pretty sure the last time they mentioned it their excuse was it would break lore.
    It's about time they stop making excuses for everything and just admit when something was a terrible idea to begin with
    (3)

  7. #307
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Plantagenet View Post
    Just in case folks from SE read this thread, I want to voice my opinion that the GC restrictions are fine. Sure, it means you have to wait longer in between matches, but it makes the battles more meaningful. I've played large-scale pvp battles in other mmos where it's just a random hodge-podge of players assigned to different teams and it isn't nearly as rewarding.

    FFXIV has made a commitment (a rare one at that in the midst of most current MMOs [and it seems to be paying off in terms of critical and commercial success]) to story and lore--this makes everything in-game more meaningful. If players don't like that there're plenty of bland mmos out there.

    Tweaks that may make the matching system more efficient or changes that would result in a greater abundance of matches? Great! But doing away with lore-based GC restrictions is lame. Then pvp is just for the sake of pvp, and there're zillions of other games out there to scratch that itch.

    Now, bring on the flames!
    The lore for Frontlines is idiotic to start with or else I might see this point. Instead of creating a story that matched characters and factions, it's a flimsy justification FOR a GC restriction. A restriction that has done nothing positive.
    (4)

  8. #308
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Just giving this a little bump and hoping we get some news this weekend from TGS. Those of us that still do frontlines haven't forgotten even though they gave a fluff answer. A concrete timeline and plan to kill this poorly implemented system, even if it is not in 3.1. How hard can it be to rework the que to fill three teams and change the wording of a few achievements?

    But here is hoping that they have some ground work done since we have been asking (complaining) well before 3.0.
    (2)

  9. #309
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    622
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by Stormrider View Post
    Just giving this a little bump and hoping we get some news this weekend from TGS. Those of us that still do frontlines haven't forgotten even though they gave a fluff answer. A concrete timeline and plan to kill this poorly implemented system, even if it is not in 3.1. How hard can it be to rework the que to fill three teams and change the wording of a few achievements?

    But here is hoping that they have some ground work done since we have been asking (complaining) well before 3.0.
    So you are asking for generic team A/B/C and changing all of our hard earned titles and give us all generic horse mounts? Sounds a bit selfish.

    PvP without set team structure sounds incredibly lame, however for those people that are insistent on queuing with their friends so they can create an unbalanced match with their premade team they should add a traitor option and you can all queue under the banner of the party leaders GC and play together.

    This would allow the rest of the players who actually have some pride in their GC and leading them to victory don't have our hard won achievements stripped away.
    (0)
    Last edited by Wobi; 09-16-2015 at 11:31 AM.

  10. #310
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Wobi View Post
    changing all of our hard earned titles and give us all generic horse mounts? Sounds a bit selfish.
    Not actually something that has to happen.
    (0)

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