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  1. #291
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Had an hour to play last night, thought I could get a couple frontlines in. Sat in queue for 44 minutes before withdrawing and logging out. Awesome!
    (0)

  2. #292
    Player
    TwiissTwiiss's Avatar
    Join Date
    Mar 2014
    Location
    PvP
    Posts
    99
    Character
    Twiiss Il
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    (1)

  3. #293
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    PvP Matching

    We’re aware of comments saying that you’d rather we not focus on the lore aspect of PvP matching, but by removing the Grand Company restrictions it may cause fixed matches to be made, and we’re worried about this. This is why it is set the way it is now. With that said, we are considering removing the Grand Company restrictions.

    It is great that they are finally talking about this. Are we really worried about win trading though? While I would love to preserve the sanctity of PvP in a 72 man 3 team set up it is going to be hard to win trade. Cheaters will always cheat. But unless they are adding a true PvP season for frontlines with rewards, I think we can live with some of the consequences.

    Step one Grand Companies bite the dust. Step two complain that we can't que 24 at a time. Step three assert global domination of Balmung server.
    (1)

  4. #294
    Player
    Plantagenet's Avatar
    Join Date
    Jul 2015
    Posts
    19
    Character
    Duke Florian
    World
    Goblin
    Main Class
    White Mage Lv 60

    Dissent

    Just in case folks from SE read this thread, I want to voice my opinion that the GC restrictions are fine. Sure, it means you have to wait longer in between matches, but it makes the battles more meaningful. I've played large-scale pvp battles in other mmos where it's just a random hodge-podge of players assigned to different teams and it isn't nearly as rewarding.

    FFXIV has made a commitment (a rare one at that in the midst of most current MMOs [and it seems to be paying off in terms of critical and commercial success]) to story and lore--this makes everything in-game more meaningful. If players don't like that there're plenty of bland mmos out there.

    Tweaks that may make the matching system more efficient or changes that would result in a greater abundance of matches? Great! But doing away with lore-based GC restrictions is lame. Then pvp is just for the sake of pvp, and there're zillions of other games out there to scratch that itch.

    Now, bring on the flames!
    (3)

  5. #295
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    I hope they don't wait till pvp is totally dead before finally removing it.
    (0)

  6. #296
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Plantagenet View Post
    Now, bring on the flames!
    You do know that they added a new map and expansion and the (redacted) didn't realize that they had made a mistake in 2.0. They could have made any new lore no CS just a couple chat bubbles. The community did voice concerns in 2.0 but kept out hope that they would learn from past issues and move forward. Instead they have to be beaten with facts over and over and give some lame excuse about fixes. Fixes happen in triple triad they get a reward, first place for frontlines doesn't even have a reward.

    You have 50 matches, you felt the que was worth it? I also typed a bunch of other stuff, but decided it might be best not to say those kind of things to another person I do not even know.
    (1)

  7. #297
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    It's wonderful news they are considering removing it, however a thread 296 posts in 300+ likes and a rep couldn't just inform us of this earlier?

    It's OK pointless minion > being able to play a game you've paid for.
    (2)
    Last edited by Stupiduglytaru; 08-23-2015 at 10:19 AM.

  8. #298
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    It could also help balance teams as well. As is one GC dominates, everyone decides to migrate over to that dominating GC that GC declines and another GC dominates lol. It's an endless cycle of unbalanced GCs.
    (0)

  9. #299
    Player
    yexie's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Nori Nawani
    World
    Siren
    Main Class
    Astrologian Lv 70
    Signed.

    Please do this:
    Quote Originally Posted by Elurra View Post
    Just place everyone on random teams while keeping parties together. Simplify the teams to Red Team, Blue Team, and Yellow Team.

    At the very least, allow us to play with our friends from other GCs. Have the party leader's GC affect which team the party will join.
    (0)

  10. #300
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I'd just prefer a merc option, myself. I actually quite like the cross-server community in PVP, and a merc option that allows you to fill in for the missing GC IF YOU WANT would alleviate queues while still allowing groups to keep their identity.

    Think I'm in the minority here, though.
    (2)

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