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  1. #11
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Dererk View Post
    It won't happen the stuff your suggesting would become mandatory for every progression raid group which is not what Yoshi wants.

    Unless it can be raised by a small amount and no more than 2 matirea slots it won't happen.
    Yea because Food and Potions are definitely not mandatory for every progression raid group... excellent logic.

    Quote Originally Posted by seorin View Post
    I don't really think lack of making endgame gear is the problem. Rather, it's the massive amount of time and effort involved to earn a pitiful non-reward. They could give us more valuable items to make or they could stop pushing crafting into this ridiculously hardcore direction. Either one would work.
    Part of why this tier of crafting is so awful is the massive grind combined with the lack of desirable recipes. All the DoH gear that you care about (glamours) can be obtained without being a 2* crafter and the i160 chest pieces for DoW/DoM are the main piece people would go for which makes the i180 gear pointless.

    As the OP suggests, WoW kept crafters in business by having consumables each of them crafted for upgrading gear. It's a way of making every crafter relevant for the duration of the patch because people are always upgrading pieces.
    (0)
    Last edited by Sibyll; 08-23-2015 at 11:25 PM.

  2. #12
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    That's the issue, the end of the road for crafting just doesn't have recipes you look and go "SWEET I CAN"T WAIT TO MAKE THOSE" it's more like, meh. Carpenter especially, lookie at what I can do if I got the red scrip gear.

    4 crafts for crafters, 3 accesories and 1 weaver secondary tool
    1 Lumber used in 18 recipes
    4 furniture

    So for my efforts of gearing up Carpenter the above is all there is to look forward to, gear that improves crafting, and then I use it for Gear I can't even HQ lol.

    It would be more fun if they actually had more recipes that one could actually look forward to but when the only non-craft used gear are 4 pieces of furniture there is just not much desire to care about reaching the top since there is nothing to look forward to.
    (1)

  3. #13
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Airget View Post
    That's the issue, the end of the road for crafting just doesn't have recipes you look and go "SWEET I CAN"T WAIT TO MAKE THOSE" it's more like, meh. Carpenter especially, lookie at what I can do if I got the red scrip gear.

    4 crafts for crafters, 3 accesories and 1 weaver secondary tool
    1 Lumber used in 18 recipes
    4 furniture

    So for my efforts of gearing up Carpenter the above is all there is to look forward to, gear that improves crafting, and then I use it for Gear I can't even HQ lol.

    It would be more fun if they actually had more recipes that one could actually look forward to but when the only non-craft used gear are 4 pieces of furniture there is just not much desire to care about reaching the top since there is nothing to look forward to.
    Alchemist is a good laugh.

    5 Dissolvents used for DoW/DoM gear no one will ever craft.
    (1)

  4. #14
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sibyll View Post
    Alchemist is a good laugh.

    5 Dissolvents used for DoW/DoM gear no one will ever craft.
    I try not to think about it. I've been an Alchemist since years ago in FFXI and it's my chosen craft in any other MMO if it's available. Granted, it's been in a sad state for awhile--the last time I felt like I was really getting mileage out of it was back when Terminus Putty was rather important. I still use it daily for AF Augmentations, but those aren't exactly engaging to craft (especially at 60).
    (0)

  5. #15
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Sibyll View Post
    As the OP suggests, WoW kept crafters in business by having consumables each of them crafted for upgrading gear. It's a way of making every crafter relevant for the duration of the patch because people are always upgrading pieces.
    On the one hand, I agree. On the other, that alone wouldn't be enough. Anything locked behind the current grind would be extremely expensive, and there just aren't enough people who can and will spend that kind of gil. Looking at the statistics from their live stream, less than 10% of players have even hit 60. The number of those with millions of gil to spend is a fraction of a fraction, and those willing to part with some of that gil are fewer still. Even if we made BiS gear, we'd still be fighting for scraps. That can't change until they severely cut down the time investment to something more sane to the average player.
    (0)

  6. #16
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by seorin View Post
    snip
    If they want to put a grind in front of end game crafting then they can't make our only contribution be catch up gear, or progression gear that's only relevant during the first few weeks. This gear is far too expensive to make even after the grind is surpassed to even be considered a "catch-up" piece.

    However, if we were making some type of consumable upgrade that you apply to a piece of gear then that would be relevant at all phases of the patch and will always be necessary. It would work similarly to how a glamour prism works in that you'd need to reapply the buff every time you got a new piece of gear or if you wanted to change stats.

    I'd understand the logic of hiding a consumable like this behind 2 adamantite ingots (or equivalent) because they'd always be useful and they'd make people think very hard about the piece of gear you'd want to use it on. Hell, the pointless dissolvents could be used to make each equivalent stat buff.
    (0)

  7. #17
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sibyll View Post
    Hell, the pointless dissolvents could be used to make each equivalent stat buff.
    That's honestly what the tooltip suggests they do, too. It would be a decent niche for ALC at this point since they've killed the stat potion market (and plain not introduced new Potions and Ethers).
    (0)

  8. 08-25-2015 02:18 AM

  9. #18
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    This game has built the most beautiful crafting and gathering system I have seen in any MMO, but has done nothing worthwhile with it. They sandboxed it away from raids as much as possible. You'd think they would have pulled more from the predecessor FFXI and would have integrated crafting more with end game gear.

    Welp atleast my Au'ra looks good in the 2 Star crafter gear I guess. Crafting is just one big Glamour chase now lol..
    (1)

  10. #19
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ossom View Post
    Welp atleast my Au'ra looks good in the 2 Star crafter gear I guess. Crafting is just one big Glamour chase now lol..
    Sadly I prefer the level 50 AF for 2 out of 3 of my crafter mains, so I don't even have that to look forward to by and large. ;;
    (1)

  11. #20
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alahra View Post
    That's honestly what the tooltip suggests they do, too. It would be a decent niche for ALC at this point since they've killed the stat potion market (and plain not introduced new Potions and Ethers).
    That's what I hoped. What we got was Grade 1 Terminus Putty of Strength, Grade 1 Termins Putty of Dex etc.
    (1)

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