Nope, it doesMaybe your card doesn't support DX11?
Nope, it doesMaybe your card doesn't support DX11?
OK still can't get over how unimpressive the DX11 water looks.
I linked this before,
https://www.youtube.com/watch?v=aAGmsJomTYM
Some say it's too much. (That said, it is a storm after all.)
But in real life,
https://www.facebook.com/OceanRealit...2305144992680/
That is kind of how water looks.
heehee,
And I responded before that heavensward barely has any water in it, which is why devs haven't put any effort into new water effects. There is a small stream in two zones, a tiny lake with a river in another, and all of the other zones have only a few static ponds. They've said repeatedly that the effects they worked on for 3.0 were mostly lighting and shadow effects, because they wanted to nail the contrast of light and dark.
We'll see your pretty water effects in 4.0, I bet, assuming the expansion uses water the way rumors suggest.
Batman Arkham Knight runs like ass on most systems, and at times I struggle to stay at 40-60 FPS when it's crowded with FFXIV on a 290x. That sort of detail won't work with an MMO, but the water can and should be improved if the rumours are true about the next expansion's focus on water areas. Not to that extent though.OK still can't get over how unimpressive the DX11 water looks.
I linked this before,
https://www.youtube.com/watch?v=aAGmsJomTYM
Some say it's too much. (That said, it is a storm after all.)
But in real life,
https://www.facebook.com/OceanRealit...2305144992680/
That is kind of how water looks.
Batman Arkham Knight doesn't have water segments either if I'm right. It takes place almost entirely in the city but yet has decent looking water.heehee,
And I responded before that heavensward barely has any water in it, which is why devs haven't put any effort into new water effects. There is a small stream in two zones, a tiny lake with a river in another, and all of the other zones have only a few static ponds. They've said repeatedly that the effects they worked on for 3.0 were mostly lighting and shadow effects, because they wanted to nail the contrast of light and dark.
We'll see your pretty water effects in 4.0, I bet, assuming the expansion uses water the way rumors suggest.
Arkham Knight doesn't run (worth a damn anyway) at all on PCs according to reviews - crash, crash, crash ...Batman Arkham Knight runs like ass on most systems, and at times I struggle to stay at 40-60 FPS when it's crowded with FFXIV on a 290x. That sort of detail won't work with an MMO, but the water can and should be improved if the rumours are true about the next expansion's focus on water areas. Not to that extent though.
But runs fine on the PS4,
https://youtu.be/Ra6iHmbHtbQ?t=6m40s
Are you telling me that a DX11 compliant GPU can't handle what the PS4 can?[1]
[1] It's even funnier as PC fanboys (not you) have been jumping at every opportunity to inform everyone how much better console games can look on the PC.
Last edited by Bishop81; 08-22-2015 at 06:57 PM.
You're right about Arkham running poorly on just about every PC that isn't a 2 Titan X setup, but I guess that's to blame on the outsourced port, although it's still better than what SE does most of the time. Type 0 for example, game looks awful and doesn't play all that well on my friend's setup, runs just fine here but that's a given. Can't even run FFXIII at any higher than 30 FPS because it restricts my GPU usage for some strange reason. SE really does baffle me sometimes.
As it stands FFXIV isn't the most well optimized game, but it doesn't need to be due to the dated visuals. Even in PS4 it barely manages 30 FPS IIRC, that should tell you the difference between the power required to run an MMO and a singleplayer game. It could be due to the PS4's weak CPU, but on my PC where I can monitor GPU usage is usually at 100% while CPU is pretty low so I doubt it.
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