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  1. #1
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Personally as a dps and as a tank, I'd much rather skip avoidable mobs. The tiny chunk of exp they give is nothing compared to defeating the bosses, which is where the real exp gains are. As a dps while leveling, I find its faster to repeat the instance for boss exp instead of staying another 15 minutes for 10k exp.
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  2. #2
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Personally as a dps and as a tank, I'd much rather skip avoidable mobs. The tiny chunk of exp they give is nothing compared to defeating the bosses, which is where the real exp gains are. As a dps while leveling, I find its faster to repeat the instance for boss exp instead of staying another 15 minutes for 10k exp.
    Generally, agreed. As a tank, I don't usually ask because I know most people just want the roulette bonus, so I ignore the side trash and antechambers to get through it quicker. The only dungeon I'll ask about XP for unwanted trash is Aurum Vale, because seedlings are worth 3095XP each and they're embarrassingly easy to kill.

    Anyway, as DPS, I don't pull unless the healer/other DPS are about to get patrol aggro by accident (say, handmaidens in Haukke). I'd rather haul the thing over to the tank properly, than watch it chase the healer around because the healer's response to passive aggro is always "run directly away from the tank so he can't grab the mob".
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  3. #3
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by fm_fenrir View Post
    watch it chase the healer around because the healer's response to passive aggro is always "run directly away from the tank so he can't grab the mob".
    This annoys me no end there are Healers at high levels who do this too. I remember in stuff like ST and WoD when a WHM pulls adds and they start running around followed by an OT trying to peel it I'm just like "OMFG STOP RUNNING YOU HAVE HOLY" There are two very easy get out clauses WHM's have for adds fluid aura which scoots it away and binds it leaving it alone for a peel or just stand still and use holy stunning it and letting the OT come to you. Running around like an idiot is the worst thing you can do in that situation it's like people panic. If it's the MT only then sure just run to them because if they come to you they will bring all their friends with them facing you. Or if you are WHM then fluid aura in the direction of the MT works just fine for me unless it's a really dumb Tank who doesn't even know they lost aggro on something.
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    Last edited by MXMoondoggie; 08-21-2015 at 11:54 PM.