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Thread: Tank Balance

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  1. #1
    Player
    Anyndel's Avatar
    Join Date
    Aug 2015
    Posts
    10
    Character
    Tsuki Taiyo
    World
    Odin
    Main Class
    Marauder Lv 60
    Quote Originally Posted by carbonx View Post
    When you're not overgearing the content, you need to min/max. Since we are early in the expansion and raid content, people want to min/max tank and healer DPS to meet content that is otherwise impossible in current gear.
    I believe with the release of the expansion SE is probably just still pinpointing boss damage and DPS checks with the new numbers, and if the DPS checks are too hard or even impossible without leaving aside one tank for another just because of the DPS output I think this is a bad way to look at it, more than saying "Please buff my tank class DPS so it's competitive" you should be saying "please adjust DPS checks".

    The easiest way to buff PLD enmity? Give them more DPS. More DPS = more enmity, which is why the other tanks have an easier time of it, as they both have ways to negate or lessen the DPS penalty in their respective tank stances, while Paladin does not.
    But then again that's the whole point of being a WAR or a DRK, take more damage, deal more damage. Put an extra strain on the healers and increase overall DPS. If something like that is given to the PLD we might as well just go with the WoW model where every tank has the same skills with minimal tweaks: just increase the enmity multiplier of shield oath or the enmity generation of RoH, no need to increase their DPS.

    Having different tanks with different mechanics implies them having stronger or weaker points which implies them being picked one over another for specific stuff, but it also gives you the unique job you're playing. There's 3 tanks which means one WILL be left aside in a party and if the DPS is the deciding factor for that, well, as I've said, problem of SE encounter tweaking and not class balancing since DPSs should be able to clear it by themselves.
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  2. #2
    Player
    carbonx's Avatar
    Join Date
    Jul 2014
    Posts
    56
    Character
    Tai Lhalorn
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Anyndel View Post
    "Please buff my tank class DPS so it's competitive" you should be saying "please adjust DPS checks".
    You have to understand, this content was not tuned to be feasibly cleared in i190 (except probably A1S) by the majority. I'm not saying PLD's DPS needs to be buffed. I run PLD in Alex, we clear DPS checks just fine. However, you asked why players were so "obsessed" with minmaxing right now - I answered you.

    PLD should not be a damage tank; it's not their image, never has been. They get extra raid utility the others do not. But... We still have 20% damage loss in Shield Oath that cannot be altered with skills like the other two. Early groups tended to have DRK instead of a PLD because they could compensate with exceptional play and still get the extra DPS. Then, you have the rest of the world watching going "PLD must be the weakest tank". Some early groups cleared with a PLD with large Sword Oath uptime utilizing Shadewalker for enmity. Right now I think people are saying, a WAR can DPS better and mitigate just as well, so there is no reason for so large a penalty on damage.
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    Last edited by carbonx; 08-21-2015 at 02:19 AM.