
Originally Posted by
Zeref
Yeah, I'm the reason game is lame, not people who want to add every pointless little thing from here to the moon.
Why it bothers me? We got next to no content, community is going down the crapper, seriously, when was the last time you actually interacted with someone outside of an LS that didn't seem like they were from another planet? our events are kill this and get that being recycled on a monthly basis, every class is basically the same class with a set of different animations, we've got five armors in the entire game and every other armor is a recolor of one of the original five, we have two levee types, two quest types, and they are recycled to random coordinates, AI is horrible on the NPCs that are supposed to walk, optimization of the game engine itself is absolutely horrendous to the point that it is unbelievable, the games "monsters" are essentially 10% rodents, and 80% dinner, having no final fantasy spirit whatsoever, only the last ten being remotely final fantasy like, the environments are copy-pasted mess of unoriginality, balancing is down the drain, half the features are unuseable, a year into the release we still have alpha test bugs present and for every step SE takes even remotely approaching repairing this jumbled mess of confusion, there are ten people ready to spring up protesting the change because "it does not remain true to the spirit of final fantasy" like they are an expert on what final fantasy is when no two games were ever alike.
And on top of all of that we have people like you, people who ask for superfulous pointless features that would "look cool" and even when getting a straight up "no" directly from the company itself you still try to justify it with meaningless lines like "it can't be that hard" or "it shouldn't take that long" how many games have you made? how many teams have you directed? do you have any idea of the complexity it goes into making a game? can you even begin to imagine to collosal amount of mind numbing work it would take to fully construct and implement capes? do you even realize what a "pack" is? do you understand that just because it doesn't come on a disk it doesn't mean it's not difficulty to do?
The reason I am upset is that you can't seem to understand it's not about seeing them, i can turn them off, but it wouldn't stop you, even if we got them, there would be more like you, there would be more that wanted logos, than more that wanted better dynamics, more that want it to stop intersecting with a weapon when its on the back, the cycle never ends, i can turn off a cape, i can't turn off the community that seems to think prioritizing a gimmick takes precedence over improving a system that seems to be broken down to the very core.