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  1. #41
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Thrustie View Post
    I don't think you're the grand master of MMOs who gets to determine what the word "Raid" is ultimately defined as. In FFXIV raids are clearly defined in the duty finder menu so it's not really up for interpretation. It's silly to argue semantics in what the game clearly defines already.
    I'm not. Neither is SE, who is arbitrarily cherry picking what they are calling a raid and what they are not.

    I'm simply using the accepted definition, not SE's random-choice-but-lack-of-definition.

    That said, I think this little subtopic has gotten rather astray from the thread's subject.
    (1)

  2. #42
    Player
    NatePride's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    43
    Character
    Raina Cain
    World
    Adamantoise
    Main Class
    Sage Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    SE does not use the term "raid" as it is used in other MMO's. Raids are purely large scale events; difficulty is irrelevant. They are multiple group events, that are (when introduced) are too big for a single group to handle.


    Now, if SE wants to call 8 man content "raid", then ALL 8 man content is raid content, not just the little bits they have *cherry picked* to call raids. That includes all 8 man trials, Castrum and Praetorium, as well as Coil and Alexander content. Consistency is vital. Number of attendees is the only determining factor. There are easy raids and hard raids; but what makes it a raid vs single group content is having multiple groups.
    8 man trials are 1 boss that is why they are trials and not dungeons or raids
    (0)

  3. #43
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by NatePride View Post
    8 man trials are 1 boss that is why they are trials and not dungeons or raids
    I've seen raids that were just one boss fight, and I've seen raids that were dungeon clears with several events scattered around.

    The number of events in the instance, and the difficulty of those events, had nothing to do with them being raids. They were raids because they were not one group or solo events when current content. They were raids because they were designed as multi-group content, not single group content.

    That's all there is to say about that; as I said, I think this little subtopic has gotten rather astray from the thread's subject.
    (2)

  4. #44
    Player
    Tanthalas's Avatar
    Join Date
    Mar 2011
    Posts
    34
    Character
    Tanth Alas
    World
    Louisoix
    Main Class
    Carpenter Lv 70
    welcome to mmo's
    (0)

  5. #45
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lyrinn View Post
    Then what are sale runs? Just because Alex Savage isn't sellable right this moment doesn't mean groups won't be doing it in the near future. A1 and A2 will for sure be sellable once groups gear up. And I don't know about you, but finding anyone to sell favor items is like pulling teeth.
    Lel... I think it will be around ~15-25 Millionen Gil for one A1S-kill, giving you (maybe) 1 drop / 1 token, regarding T13 was still >10 Millionen with +20% Echo back in 2.x

    With that ammount of gil you can get all crafter/gatherer to 60 and get a bunch of favor items in few weeks (when most gatherer have 2xMH-tool, the favor-fix is applied and ppl start selling more).

    Right now you find few ppl selling favor items, but no one selling A-S. In a few weeks you see A1S for >20 Millionen Gil and lower favor mat prices.

    At least you can make big gil with a gatherer now... better than in 2.x where the highest, timegated ***-lumber in HQ would sell for idk.. 2-3k gil.
    (0)
    Last edited by Neophyte; 08-17-2015 at 04:42 PM.

  6. 08-18-2015 04:07 AM

  7. #46
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by NatePride View Post
    8 man trials are 1 boss that is why they are trials and not dungeons or raids
    They are trials because people call them that. But in essence they are still raids.
    (0)

  8. #47
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by AnimaS View Post
    they've taken all that mattered in FFXIV ARR and RESET it.

    You mean like every MMO has done to raiders since WoW?

    You mean like XIV did to raiders THREE times since release?

    Really tell me how hard you have it as a crafter......
    (1)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  9. #48
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Oh this must be your first MMO, welcome!. Please grab the stick to your left and a staff member will be over to attach the carrot shortly.
    (1)

  10. #49
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Neophyte View Post
    Lel... I think it will be around ~15-25 Millionen Gil for one A1S-kill, giving you (maybe) 1 drop / 1 token, regarding T13 was still >10 Millionen with +20% Echo back in 2.x

    With that ammount of gil you can get all crafter/gatherer to 60 and get a bunch of favor items in few weeks (when most gatherer have 2xMH-tool, the favor-fix is applied and ppl start selling more).

    Right now you find few ppl selling favor items, but no one selling A-S. In a few weeks you see A1S for >20 Millionen Gil and lower favor mat prices.

    At least you can make big gil with a gatherer now... better than in 2.x where the highest, timegated ***-lumber in HQ would sell for idk.. 2-3k gil.
    There are people selling alexander savage on my server, and have been for awhile.
    (2)

  11. #50
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Hanmerreborn View Post
    There are people selling alexander savage on my server, and have been for awhile.
    Price? I'm actually curious. I figure they can't be selling more than A1, maybe A2, and even then they're trading out loot they could still possibly use.
    (0)

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