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  1. #10
    Player
    Monoman's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    I've suggested it on another post and I think the most effective change would be to remove the ability to bane dots created by tri-disaster. Being able to use 2 instant skills to spread aoe dots (which ticks for quite a bit) all while progressing yourself towards dreadwyrm trance to drop heavy damage on single targets or a group of targets is a tad much.

    This will force smn's who wish to pressure a group early in a fight to slow down and become exposed to counter play, or they can completely nuke an aggressor and lose the ability to spread dots. They will still be powerful in a 1v1 but pvp isn't built around 1v1 and this change would put them in line in group battles.

    Quote Originally Posted by Soular View Post
    IMO-
    -Remove/rework Battle High/Fever
    Well just removing lb's counting towards kills would do the trick wouldn't it? maybe melee won't blow lb's for selfish gains.
    (0)
    Last edited by Monoman; 08-19-2015 at 12:17 PM.