Results -9 to 0 of 119

Threaded View

  1. #11
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Kaurie View Post
    A parser would help you. You could test trial and error on alternate methods to see how to improve and watch your numbers change. You could even figure it out in 1 dungeon run if you were really trying. You could see how your numbers compare with other bards that you get partnered up with and ask 'hey, how are you pulling those numbers, advice please?'
    I can test trial and error without parsing. I learn to do that by playing the game, I'll admit some people flat out refuse to do anything then a 1-2-3 chain and slow people down, but again parsing wouldn't help if the player doesn't care. But parsing doesn't tell you when to use everything, it doesn't pop up on the screen and tell you to activate every buff you have. With WM for example it's entirely situational, or it was before they changed it a bit, but a parser wouldn't tell me to use the skill on on movement heavy fights. I have to learn to maximize myself for the situation, parsing just shows my damage, not how to boost it on the fly like in a boss for a first time run. All the parser does is show you a number, it's essentially a ruler, a tool to measure numbers, but it doesn't do anything else, it doesn't go get you the hammer, paint and the nails to complete your project.

    Furthermore even if they did implement one just because players can hit a required mark, doesn't mean raiding or the general feel of the game will become better, mechanics and familiarity still pay huge parts in the game. Players will still continue to kick out players for being new, segregate the community and if parsing were implemented ask for some obscured way to show proof. Imagine a ps4 player like myself having to show a pc player that I can hit that 5000 dps mark, it wouldn't work unless everyone could see, turning the game into nothing but a elitist community stagnating everyone's progression.

    If dps checks and such are this much of a concern then maybe we as players should tell SE to actually implement proper training when new skills are unlocked and have training simulations of different types of combat situations so players can learn and understand things better and witness them in a environment that is designed to help them.
    (2)
    Last edited by Jetstream_Fox; 08-19-2015 at 11:42 AM.