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  1. #1
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Gilraen View Post
    Couldn't have said it better myself. There's your answer, coming from your own post. Nothing more needs be said.
    The conditions can be met again if there is a kickback event, or more conditions are added. Nothing there was guaranteed as a one time event.

    You can all be as rude as you want saying that I will never get it, but I can keep trying and asking for it until the very day this game shuts down. Never know what the future can hold!
    (0)

  2. #2
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Titor View Post
    Snip
    You can keep asking but it is unrealistic to think that SE would return such an event. There is literally no reason for them to actually bring the legacy campaign back, seeing as how this version of the game is thriving. And no, your desires doesn't count as a reason, especially when you got the opposite side of the coin: Offending a chunk of the player base.

    Good luck. Tis all I can say~ XD
    (6)

  3. #3
    Player
    Edenholt's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Lasdor Edenholt
    World
    Cerberus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by DreameR7g View Post
    You can keep asking but it is unrealistic to think that SE would return such an event. There is literally no reason for them to actually bring the legacy campaign back, seeing as how this version of the game is thriving. And no, your desires doesn't count as a reason, especially when you got the opposite side of the coin: Offending a chunk of the player base.

    Good luck. Tis all I can say~ XD
    But what about his rp!?
    (12)

  4. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Edenholt View Post
    But what about his rp!?
    I guess he'll just have to keep RP'ing with his shirt on and hope nobody asks him to remove it.
    (3)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Titor View Post
    The conditions can be met again if there is a kickback event, or more conditions are added. Nothing there was guaranteed as a one time event.

    You can all be as rude as you want saying that I will never get it, but I can keep trying and asking for it until the very day this game shuts down. Never know what the future can hold!
    No one can prove it to you unless they have the email still saved. the original lodestone along with the promise no longer exists. Give up.
    (3)

  6. #6
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Titor View Post
    The conditions can be met again if there is a kickback event, or more conditions are added. Nothing there was guaranteed as a one time event.

    You can all be as rude as you want saying that I will never get it, but I can keep trying and asking for it until the very day this game shuts down. Never know what the future can hold!
    Yes, this topic has come up multiple times in the past already. Every time, the answer has been the same. Every time, the explanation has been the same. Every time, people have made various arguments, which all boiled down to, "it should happen anyway, because I want it".

    You said something in previous posts, alluding to it just being "an event", and if they sell items from other past events, then they should sell the Mark of the Twelve as well.

    Seriously?

    If you can not distinguish between repeatable Seasonal Events involving bathing suits and yukatas, etc... and one involving the utter destruction of the world as we knew it (the Calamity), the end of the Seventh Umbral Era, and the closing of an entire version of the game... and seriously think they should be treated the same, then you are deep into straw-grasping territory and beyond reasoning with.

    One event is kind of very unique. The other, not at all.

    To put it another way: SE is not going to have a seasonal "Let's destroy the world" event.

    Further, that you have continuously tried to diminish the significance of that event, and what the mark represents, by dismissing it as "just logging in", clearly indicates you neither understand nor appreciate the significance of those events, or the circumstances around them.

    Further still, that you feel wanting to pretend (roleplay)your character was there is somehow worthy of equal,or even greater, consideration to having actually been there, underscores it. You clearly don't care about, and happily ignore the established lore of the game. Lore that informs and affects the entire world, the story and everyone in it. And then, you have the temerity to argue about "your RP backstory", as though that's more important?

    You've gotten the answer to your request, and you've gotten accurate reasons why. You don't like the answers or the explanations, and that's unfortunate. But it doesn't change anything.

    The answer will be the same, every time. The reasons will be the same, every time.

    You weren't there. Your character didn't experience the events first-hand. You don't get the Mark. That's all there is to it.

    Now, if you want something more official, here's a post by Camate from way back in 2012:
    "As you all have been mentioning and speculating (and it was also mentioned during a previous Producer Letter Live!), everyone that is currently playing will have something visible on their characters to show they experienced and fought through the events taking place. We are planning to make this proof something on your body and in case you are not too keen on having this engraved/tattooed on your character, we will be adding an ON/OFF display feature.

    I wonder what it’s going to be!
    "
    - Link to original post

    Here's a bit about it, in an article about the Seventh Umbral Era on FF Wiki (under the : "Permanently Missable Items and Achievements" heading)
    "After October 31st, 2012, no further player progress was saved and carried over to the new game. Other content, for example all sidequests directly related to the Umbral Era plotline, were available for players to experience for fun, but their completion would not be reflected by the new game's data. Naoki Yoshida also stated that all characters active before said release will have something that will "visually distinguish" them from those that weren't—this took the form of a tattoo on the upper part of the player's back. "
    Link to page

    I remember Yoshi-P talking about it in a live letter and, given enough time, I can find that source, too.
    (21)
    Last edited by Preypacer; 08-19-2015 at 09:10 PM.

  7. #7
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Preypacer View Post
    magic
    You deserve a medal.
    (4)

  8. #8
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Preypacer View Post
    Further still, that you feel wanting to pretend (roleplay)your character was there is somehow worthy of equal,or even greater, consideration to having actually been there, underscores it. You clearly don't care about, and happily ignore the established lore of the game. Lore that informs and affects the entire world, the story and everyone in it.
    And that established lore of the game already says that his character (and all of our characters) were there regardless. Some characters were there and got a tattoo from it. Other characters were there and did not get a tattoo from it. The difference isn't in the character's story. It's in whether the player was there playing that character.

    For some of us, the whole Calamity is simply backstory that we're given to explain what was happening with our characters and the world they live in before the start of the game. For others, it was an actual part of the game that they played through, and they get a special tattoo to commemorate that fact. But the lore is the same either way. I don't get how having a tattoo to commemorate it would change his roleplaying any.
    (0)

  9. #9
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Niwashi View Post
    And that established lore of the game already says that his character (and all of our characters) were there regardless. Some characters were there and got a tattoo from it. Other characters were there and did not get a tattoo from it. The difference isn't in the character's story. It's in whether the player was there playing that character.
    The lore, and how things play out doesn't establish that.

    There are kind of two different "versions" of the story, in terms of dialog/cutscenes. The one 1.0 characters experience, and the one fresh 2.0 characters experience.

    As a new 2.0 character, you are starting out fresh. You are a new adventurer, first arriving to your chosen city and taking your first steps toward fame and fortune. You have the potential to become a hero, but you are not one yet. Your character certainly existed during 1.0 (unless everyone's born full-grown somehow), but you were not part of the events of fighting the Garleans, defeating Van Darnus or attempting to stop Dalamud. Your character would have been like others in the world who existed, but weren't directly involved in the conflict. During the events of 1.x, future 2.0 characters would have been off elsewhere, doing other things, living their pre-Adventurer lives. This is all pretty well implied by the way a 2.0 character is introduced to the game/world. Thus, they would not have the Mark, because they were not a part of any of the events that it symbolizes.

    Conversely, 1.0 players are returning to Eorzea. They were involved with the conflict. They did do their part - to whatever extent - to try and stop the Garleans and otherwise forestall the events that ultimately took place. Symbolically (ie. even if the player wasn't actually logged in during the events), they were there on the Carteneau flats when the shit hit the fan and were ported away by Louisoix. Thus, upon returning to Eorzea with 2.0, they had the mark. That you've returned to Eorzea and aren't just arriving also plays out in all the "you look familiar" bits, that your name is already in the ledger at your chosen Adventurer's Guild, etc. People may not remember you, due to the kind of "amnesia"... but you were one of the heroes they are all straining to remember nonetheless.

    Now, I can't speak to those who had 1.0 characters but didn't get the tattoo. Not sure what happened there, but certainly some kind of condition wasn't met for it to be granted. No idea. Probably a good question for SE support .

    Anyway, it's more than just a matter of whether or not they were playing. It goes to the entire story/plot/lore of the game.
    (9)
    Last edited by Preypacer; 08-20-2015 at 09:01 PM.

  10. #10
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Preypacer View Post
    As a new 2.0 character, you are starting out fresh. You are a new adventurer, first arriving to your chosen city and taking your first steps toward fame and fortune. You have the potential to become a hero, but you are not one yet. Your character certainly existed during 1.0 (unless everyone's born full-grown somehow), but you were not part of the events of fighting the Garleans, defeating Van Darnus or attempting to stop Dalamud. Your character would have been like others in the world who existed, but weren't directly involved in the conflict. During the events of 1.x, future 2.0 characters would have been off elsewhere, doing other things, living their pre-Adventurer lives. This is all pretty well implied by the way a 2.0 character is introduced to the game/world. Thus, they would not have the Mark, because they were not a part of any of the events that it symbolizes.

    Conversely, 1.0 players are returning to Eorzea. They were involved with the conflict. They did do their part - to whatever extent - to try and stop the Garleans and otherwise forestall the events that ultimately took place. Symbolically (ie. even if the player wasn't actually logged in during the events), they were there on the Carteneau flats when the shit hit the fan and were ported away by Louisoix. Thus, upon returning to Eorzea with 2.0, they had the mark. That you've returned to Eorzea and aren't just arriving also plays out in all the "you look familiar" bits, that your name is already in the ledger at your chosen Adventurer's Guild, etc. People may not remember you, due to the kind of "amnesia"... but you were one of the heroes they are all straining to remember nonetheless.
    Some players like to pretend that's the case, and if it works for your RP, go ahead. But you're confusing a fanon story that players have come up with with the canon story that the game itself presents.

    The game, as it's presented to 2.0 players, starts with our character arriving at one of the Eorzean city-states not knowing his/her own past. The amnesia that prevents others from remembering who the Warriors of Light were is more pronounced in us, preventing us from remembering the events of the Calamity at all, which is why those past events need to be explained to us. (This is how the game accounts for needing all the exposition that's done in the opening few quests.) As the game progresses, some of the NPCs start to notice how we remind them of the Warriors of Light, a few even speculating that maybe we are them, until eventually that speculation is confirmed when we're recognized.

    There are differences in the story between characters who played 1.0 and those who didn't, but they're mainly differences in the amount of detail we have. 2.0 characters, though recognized by a few others, are still affected by amnesia themselves, and never get any more details about what happened during the Calamity besides what NPCs tell us about it at the beginning. We know we were the Warriors of Light who fought at Carteneau attempting to stop Dalamud, and who subsequently disappeared, but we get few very details about how that happened. All such details are reserved for legacy players who were around to play through that part. At least up through the end of the 2.0 story, Van Darnus hasn't been mentioned by name, so really just isn't part of the story. (I've heard that more comes up about him in Coil, but haven't played that part yet, so can't speak to how that influences things.)
    (0)

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