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Thread: Tank Balance

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  1. #11
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Tempered will - an ability that changes nothing either if you use it or don't, serve no purpose but apply laziness on your tank just so you just don't move a mechanic that is not lethal and has ways to avoid mostly easy 100% of time - don't need it

    cover - ability only helpful when you you suck at your job because if someone is getting hit on a mob you should look at your aggro game cuz its weak, (last time I use it was 4 month ago on t13) I still haven't found a single ability on any other class that sit for so long with no purpose at all beside the help it provides are barely helpful since it only cover physical attacks and have the risk to kill you if healers aren't paying attention.

    pacification - if it's broken then why put it on the first place? rarely see this ability doing something again just move to feet two the left and can be easily avoided with least amount of effort - don't need it

    blind - only makes mobs miss 2, 3 hits, not that big of a help compare to DRK AOE galore or WAR. - no big of a difference either on the healing so not helpful at all

    shield bash - is good no one complain about it " I THINK" - kinda useless on bosses and 100% of the situation you don't need the LONGEST STUN since it's only use as an interrupt and the only raid that made use of this LONG STUN was t5, still DRK, WAR stun would work just fine for any other content + is stronger.

    clemency - good ability VERY SITUATIONAL, rarely useful with the recast time healers already heal what they need you for and recover the mp, making clemency mostly a lose in dps and mp. so meh.

    I know they are situational but on top of that they are barely helpful and only take spots where other abilities more useful could be.
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    Last edited by Ercapote; 08-19-2015 at 04:23 AM.