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Thread: Zone Aesthetics

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  1. #1
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    Quote Originally Posted by Rydin View Post
    I am looking forward to splitting the zones up into themed areas...
    But I do like the theme of each zone now..... The thing is, that theme should only be used in 1/3 of each zone.. with 2 other themes per zone being added
    They stated several times that they plan to include 3-4 very characteristic zones in every region to favor uniqueness and build a stronger theme.

    Imagine if every zone had 3-4 Mor D'hona-like sites with the fallen airship entangled in a dragon's bones, or the crags from XI, or a volcano etc. I don't think they would need complete redesign, just make sure to integrate these spectacular new elements well in the current landscape with a form of progression within the region between those different zones.
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    Last edited by northernsky; 09-07-2011 at 05:38 AM.

  2. #2
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    Rydin's Avatar
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    Quote Originally Posted by northernsky View Post
    They stated several times that they plan to include 3-4 very characteristic zones in every region to favor uniqueness and build a stronger theme.

    Imagine if every zone had 3-4 Mor D'hona-like sites with the fallen airship entangled in a dragon's bones, or the crags from XI, or a volcano etc. I don't think they would need complete redesign, just make sure to integrate these spectacular new elements well in the current landscape with a form of progression in the region between those different zones.
    I know.. and we've mentioned that in te thread... I just wanted peoples opinions on what they like to see in a zone
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  3. #3
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    Quote Originally Posted by Rydin View Post
    I know.. and we've mentioned that in te thread... I just wanted peoples opinions on what they like to see in a zone
    Yeah initially I quoted your opening post but in the time I finished my post a few others popped.

    What I wanted to do was to highlight that saying that current themes are nice but should cover maybe 1/3 of the current regions seemed pretty accurate since they plan to introduce 3-4 strong themes in each region.

    Then I replied to your opening point: I think that including said themes in the current regions would greatly improve aesthetic without having to completely redesign the maps.
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    Platinumstorm's Avatar
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    Quote Originally Posted by northernsky View Post
    Yeah initially I quoted your opening post but in the time I finished my post a few others popped.

    What I wanted to do was to highlight that saying that current themes are nice but should cover maybe 1/3 of the current regions seemed pretty accurate since they plan to introduce 3-4 strong themes in each region.

    Then I replied to your opening point: I think that including said themes in the current regions would greatly improve aesthetic without having to completely redesign the maps.
    One interesting thing is how they talk about 3-4 themes in each region when they do the redesign.

    Look at Thanalan though:
    Main area - trunk trees.
    East - Desert
    North/South - Canyons
    North - Ceruleum Towers
    West - Low ravines

    Are those what constitute a theme? If that's the case then Thanalan already meets their requirement for themes, but lacks assets within each theme. Or is a theme supposed to be the objective of the area?
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    Quote Originally Posted by Platinumstorm View Post
    One interesting thing is how they talk about 3-4 themes in each region when they do the redesign.

    Look at Thanalan though:
    Main area - trunk trees.
    East - Desert
    North/South - Canyons
    North - Ceruleum Towers
    West - Low ravines

    Are those what constitute a theme? If that's the case then Thanalan already meets their requirement for themes, but lacks assets within each theme. Or is a theme supposed to be the objective of the area?
    Here is a part of an interview with YoshiP and Iwao (the map designer it seems):

    Famitsu: Can you explain in more details about the large scale change being made to the map?

    Yoshida: The method is already made and sample is also done so now working on the level design and work on the amount/resources. For concept it will be memorable place where once you step in you will not forget. For each zone/area having about 3 themes is the goal.

    Iwao: It will function as a landmark


    Taken from Reinhart's thread: http://forum.square-enix.com/ffxiv/t...l=1#post281974

    Now I'm not so sure but the 1st time I read it I focused on "memorable place" more than "theme" so I hoped it would be more like something stunning that melts in the zone theme rather than a different type of landscape that is the theme like you describe in your post.
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    Last edited by northernsky; 09-07-2011 at 09:13 AM.