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  1. #1
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Yorumi View Post
    stuff .
    emmm....wut? I never understood players like you, no offence but what script? the so called "ROTATIONS" are mathematical combinations made for us the player, Yes is the probably maximum dps combination to maximize your abilities, but there's not a single part on the entire game where it says in which order you need to use your abilities nor you are obligated to follow that rotation, hell you can make your own rotation if you want to go ahead and do some math. The same goes for the fight, yes mechanics are scripted but the way to approach those mechanics are up to us there's no reason why you should mimic other groups mechanics. What people fail to understand is that to make a boss difficult and challenging for 8 man there's need to be something called synchronization, there's nothing harder than HUMAN ERROR and for 8 people to perfectly be sync there needs to be an script that makes then all not only to perfectly play his class but also learn how to use the class on different situation while synchronize with each other to handle the so called script mechanic, there's nothing hard about random abilities mix up together because anyone can just do whatever they want there's no need to be synchronize just know what we will do when the abilities pop up, there's no fun in that. take example of SHIVA (easiest primal of all)
    (0)

  2. #2
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Ercapote View Post
    emmm....wut? I never understood players like you, no offence but what script? the so called "ROTATIONS" are mathematical combinations made for us the player, Yes is the probably maximum dps combination to maximize your abilities,
    I'm guessing you don't have a lot of experience with MMO combat systems and class design because you don't seem to understand the basic difference between a fix rotation and a priority system. Fixed rotations means you always know what your next skill is. There is some minor leeway in that fight mechanics can occasionally screw up a rotation and cause you to start over but the rotation is basically always skill 1, skill 2, skill 3....skill n, repeat. That's what virtually every dps and tank does in this game.

    A priority system means your next skill is the highest priority skill that's come off cooldown based on the current situation and resources available. In it's simplest form skill 1 has top priority, skill 2 is next priority, skill 3 is lowest priority. If you just did skill 3 and skill 1 and 2 are off cooldown then your action is skill 1. However, if you just did skill 3 and skill 1 is still on cooldown then your next action is skill 2. The priorities can shift with the flow of battle too including how your resource pool is doing.

    As for synchronization being hard, it's only "hard" because they make failure to play simon says instant fail. Having people react to the flow of battle is much more challenging than rote memorization.
    (0)

  3. #3
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Yorumi View Post
    good point but...
    I know what a rotation and a priority means, but u didn't understand what I tried to say with the rotation been something made for us, there's not a rule that says when we have to use our abilities, we are just using a combination that is the most optimized because internet says so, In a way they are all a mix of priority and rotation, but I don't find challenging priority system Is bland and simple no skill involve in it if a ROTATION is a "simoom says" then a Priority is a simple "guacamole" only skill involve is reaction, that in which case I find harder a reaction to the rotation when involves fixing that rotation with the current state of the battle since it's a more constant event rather than waiting for a CD.

    people HAVE to react to the flow of the battle in other to beat it, do you know when the big wave is gonna hit? yes. doe sit ensure that everyone will now how to overcome that way to prevent a wipe? no, knowing when the hit is coming doesn't make the fight any easier, players need to be on a high level of concentration and muscle memory to perfectly overcome it, which is harder than just tunnel vision and react fast when something pop, if that was the case then the harderst game is COD and we all know how even a 8 year old can play that, put a 8 year old playing t9 see how well it goes.
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  4. #4
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Ercapote View Post
    which is harder than just tunnel vision and react fast when something pop, if that was the case then the harderst game is COD and we all know how even a 8 year old can play that, put a 8 year old playing t9 see how well it goes.
    I still don't think you're really understanding what I'm saying. I don't mean just reacting to telegraphed aoes and such. I don't expect tunnel vision and the ignoring of the rest of the raid. The thing is that's kind of what happens right now. In a fight right now, do I care all that much what anyone else is doing during the fight? No. All that really matters is that I perform my job and if someone else screws up, well they caused the wipe not me. In other words tunnel vision. Who in the party ever cares about what anyone else is doing? There's nothing at all organic in these fights which means all you really need to do is tunnel vision focus on your given task.
    (0)

  5. #5
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Yorumi View Post
    snip.
    I have to disagree, me as a tank I'm constaly calling mechanic caring for my group in fact I spend most of the looking at my pt and seen if they are handling mechanics properly. you are talking more for your own experience and opinion speaking like if it was some facts. as a group you need to work with your team mates and make sure everyone is at point otherwise you wont accomplish anything on the fight. might as well go on DF and clear all the content there if you don't care about what anyone is doing. but me personally I'm constanly caring about what my team mates are doing.
    (1)