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  1. #1171
    Player
    dielray's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Dielray Kisaragi
    World
    Jenova
    Main Class
    Goldsmith Lv 60
    A1S, at least with what I'm seeing from Havoc's spreadsheet, BRDs and MCH are still last of the DPS. Comparing BRD top scores to DRG(was in a good spot before, is in a good spot now) top scores puts us roughly around where we were before.

    A2S. Yay AoEs! We do well here.

    A3S. I don't have enough information to really say anything here.

    (I think this is public, but if it isn't let me know and I'll remove the link)Havoc's High Scores spreadsheet, the only thing I've been able to find with any real info: https://docs.google.com/spreadsheets...view?sle=true#
    (1)

  2. #1172
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Cool, so my post got deleted because it contained Lucrezia's parse screen or because someone reported me for it, IDK..
    Well, can't really have a good discussion without numbers..

    TL;DR of my long, unnecessarily deleted post:
    IMO BRDs are in better position now, in average parties they can do more or similar DPS as some other DPS jobs.
    If they deleted Minuet, they would have to lower the DPS, which is uneacceptable.
    Any BRD that is currently having problem with his DPS might check KrietoR's guide and get WTFast (even for free, the trial is unlimited) if he is from Europe, it helps a lot.

    Also dummy parses are kinda useless, in every fight you will have to move a bit or even stance dance (A1s add phase). Also every fight gives you the ability to multi DoT.
    It is better for you to compare your DPS with others in real fights. If you don't raid, I would suggest Alex as Ravana and Bis EX are bit tricky.

    Quote Originally Posted by dielray View Post
    A1S, at least with what I'm seeing from Havoc's spreadsheet, BRDs and MCH are still last of the DPS. Comparing BRD top scores to DRG(was in a good spot before, is in a good spot now) top scores puts us roughly around where we were before.

    A2S. Yay AoEs! We do well here.

    A3S. I don't have enough information to really say anything here.

    (I think this is public, but if it isn't let me know and I'll remove the link)Havoc's High Scores spreadsheet, the only thing I've been able to find with any real info: https://docs.google.com/spreadsheets...view?sle=true#
    Not sure if your post will stay unchanged, because of the numbers, but I think that it shows that the difference is not so high (except SMN), atleast for A1.
    If we compared the best people in A1, BRD is doing around 100 less than other jobs (except SMN) and is on par with NIN, which is kinda nice realising that we still have songs.

    IMO if we compared % of difference before HW and after HW, I believe we are much closer to melees right now.
    (2)
    Last edited by StrejdaTom; 08-18-2015 at 03:33 AM.

  3. #1173
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by StrejdaTom View Post
    Cool, so my post got deleted because it contained Lucrezia's parse screen or because someone reported me for it, IDK..
    Well, can't really have a good discussion without numbers..

    TL;DR of my long, unnecessarily deleted post:
    IMO BRDs are in better position now, in average parties they can do more or similar DPS as some other DPS jobs.
    If they deleted Minuet, they would have to lower the DPS, which is uneacceptable.
    Any BRD that is currently having problem with his DPS might check KrietoR's guide and get WTFast (even for free, the trial is unlimited) if he is from Europe, it helps a lot.

    Also dummy parses are kinda useless, in every fight you will have to move a bit or even stance dance (A1s add phase). Also every fight gives you the ability to multi DoT.
    It is better for you to compare your DPS with others in real fights. If you don't raid, I would suggest Alex as Ravana and Bis EX are bit tricky.
    That's really dumb. Your post was incredibly informative, non-condescending, and it could have helped plenty of Bards up their game. I hope that doesn't discourage you from posting more information in the future.
    (2)

  4. #1174
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by AkashiXI View Post
    That's really dumb. Your post was incredibly informative, non-condescending, and it could have helped plenty of Bards up their game. I hope that doesn't discourage you from posting more information in the future.
    Thank you for the support.
    Well I never use numbers to harrass others, only to inform, so I hope I am not balancing on the edge of getting banned lol. xD
    (1)

  5. #1175
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by StrejdaTom View Post
    IMO BRDs are in better position now, in average parties they can do more or similar DPS as some other DPS jobs.
    From experience, they are not. Speaking of equally skilled players, the gap between BRD and other DPS used to be much smaller, relatively speaking. As I said in another post, it went from ~6% to ~20% DPS difference.

    Of course, I think it ultimately depends on player skill more than anything, but we're not in a better position if the complexity of the job increased and the relative DPS decreased.
    (1)

  6. #1176
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Inferiae View Post
    From experience, they are not. Speaking of equally skilled players, the gap between BRD and other DPS used to be much smaller, relatively speaking. As I said in another post, it went from ~6% to ~20% DPS difference.

    Of course, I think it ultimately depends on player skill more than anything, but we're not in a better position if the complexity of the job increased and the relative DPS decreased.
    I know, I replied to your posts with video and parse screens from different statics including mine. Unfortunately it got deleted so I am kinda unable to argue with you, all I can say for now is that I disagree..
    In comparison with SMN the difference got higher imo, but in comparison with other DPSes and even melees I believe we are doing better, but discussing that is kinda waste of time, if we cannot provide evidence in our posts.

    EDIT: My opinion is based on my own experience from HW raiding plus on parses from HC teams like Lucrezia and also other statics from Ragnarok.
    (1)
    Last edited by StrejdaTom; 08-18-2015 at 05:09 AM.

  7. #1177
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by StrejdaTom View Post
    I know, I replied to your posts with video and parse screens from different statics including mine. Unfortunately it got deleted so I am kinda unable to argue with you, all I can say for now is that I disagree..
    In comparison with SMN the difference got higher imo, but in comparison with other DPSes and even melees I believe we are doing better, but discussing that is kinda waste of time, if we cannot provide evidence in our posts.

    EDIT: My opinion is based on my own experience from HW raiding plus on parses from HC teams like Lucrezia and also other statics from Ragnarok.
    Yeah, taking your post down was silly :c
    (1)

  8. #1178
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ferrasper View Post
    Being mobile was never an aspect of the class to me. What made bard a bard was the actually skills we used(straight shot, bloodletter, venomous bite,windbite etc...), and that wasn't changed at all in HW. In fact, we got some QoL improvements(Iron Jaws) along with some nice new spells. WM doesn't limit us much at all.
    Mobility is an important aspect of the job, between kiting and being able to attack while repositioning. Sometimes telegraphs do aim for you mid-shot and it was nice to be able to continue setting up DoTs or buffs while doing so. Mobility may not be the sole defining aspect of ARC/BRD gameplay, but it is an aspect that lured people to the job. That's not mentioning the use of procs and how the job is designed around off-GCD procs and abilities.

    The whole mess smells of shortcuts taken and poor implementation.

    PS: Iron Jaws isn't much of a QoL change, especially when you consider that if BRD still had its mobility and instant shots, Iron Jaws wouldn't be needed at all as you'd still be able to fluidly refresh DoTs.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #1179
    Player
    dielray's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Dielray Kisaragi
    World
    Jenova
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by StrejdaTom View Post
    Not sure if your post will stay unchanged, because of the numbers, but I think that it shows that the difference is not so high (except SMN), atleast for A1.
    If we compared the best people in A1, BRD is doing around 100 less than other jobs (except SMN) and is on par with NIN, which is kinda nice realising that we still have songs.

    IMO if we compared % of difference before HW and after HW, I believe we are much closer to melees right now.
    I don't know why your post got deleted, I feel it contributed to the conversation without being antagonistic. My last post was actually originally in reply to yours, as well as pointing out that the Lucrezia parse was from their speed run of RavEx. Very impressive and worth a watch, but I disagreed on its use to show bard's placement. Video here: https://www.youtube.com/watch?v=wmhmbzwASX0

    Of the final coil fights, I think T10 was closest to A1S in terms of benefit to bard vs other classes, so I did some math using Havoc's spreadsheet just to get an idea. I took the top 3 of each job and figured bards damage as a percentage of it. Here is what I got:

    Monk: T10 91.5%, A1S 93.9%
    DRG: T10 96.6%, A1S 91.1%
    NIN: T10 98.1%, A1S 99.5%
    BLM: T10 99.3%, A1S 89.0%
    SMN: T10 112.9%, A1S 82.6%

    To me it looks roughly the same, but if you feel it's an increase that's ok too. I think we can at least agree on how awesome SMN is in A1S and A2S.
    (1)

  10. #1180
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Duelle View Post
    Snip
    Like I said, being mobile was never a draw for me to Bard. I liked the class because I was an archer, and besides, I never moved that much in fights anyways other then to avoid aoes. Bunny hopping Bards annoyed me. As for the procs, they still happen, and you still use them when you do. You just can't do two in a row anymore. Big Woop. They replaced it with other skills to use.

    This was my dream idea for awhile for Bard, so I am happy they want this way. As for Iron Jaws, I still disagree. It is. We should have had this skill in 2.0.
    (0)

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