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  1. #71
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    neverreap is just annoying and no fun at all. no hard.

    anyway. as long as the new content is something ppl will actually do and not stuff like gold saucer (especially triple triad) things are fine. though i still hope neverreap (no matter how stupid it is) and fractual stay in the expert roulette. at least till we get new tomes (guess 3.2)
    (2)

  2. #72
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    perhaps it'll be alternative forms of content. Not everything we do in game needs to revolve around instances.
    (3)

  3. #73
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Dungeons are a chore, and back when we had three a patch everyone just flocked to the fasted one and shafted the other two.

    2.0 it was Wanderers Palace
    2.1 was Manor Hard
    2.2 was great glorious Brayflox
    2.3 it was Stone Vigil and *sometimes* Tam-Tara
    2.4 it was Snowcloak or wishing for the sweet release of death
    and finally 2.5 was just Wanderers Palace 2: Electric Boogaloo

    Even now when players go out to farm their tombs they all just flock to Fractal because they find the other dungeon too annoying. I'm fine with two dungeons a patch if we are getting more unique dungeons rather than recycled dungeons with new lighting. If that time not being wasted on reskinning dungeons is being put into making more meaningful content for groups in server or out in the overworld to keep it more alive.

    I just play PvP and Savage to get my Eso cap now anyway. Its infinitely more fun and exciting than dungeons anyway.
    (5)

  4. #74
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by HorseBoots View Post
    I just play PvP and Savage to get my Eso cap now anyway. Its infinitely more fun and exciting than dungeons anyway.
    It seems that more and more people stick to PVP to cap their tomes.
    I am not surprised, it doesn't matter if you have 2 or 10 dungeons. If you run them 20 times a week for some time, they will become boring anyways.
    PvP is a bit different every time, as the content depends on players, not scripted never changing fights.
    (4)

  5. #75
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by StrejdaTom View Post
    PvP is a bit different every time, as the content depends on players, not scripted never changing fights.
    Unless you're on the Aether data center and you're also a Twin Adder and it's literally any time between Tuesday - Thursday. Then you just have the Eso Hunters playing who don't actually participate.

    Seriously, like I can get it that a game of frontlines is much faster than your average dungeon run. But don't show up if you don't want to actually play.
    (2)

  6. #76
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Bottom line is if designing 1 less dungeon allows for more time to design more content of any other kind it's a step in the right direction.
    (2)

  7. #77
    Player
    Mindylou's Avatar
    Join Date
    Feb 2014
    Posts
    263
    Character
    Hot Lips
    World
    Hyperion
    Main Class
    Conjurer Lv 69
    Quote Originally Posted by myahele View Post
    It's what people predicted when the cash shop came up: less content in favor of more things in the cash shop. This is just the beginning! You'll see.
    that comment is so unrealated and wrong lol
    (2)

  8. #78
    Player
    erish's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Toilet Duck
    World
    Excalibur
    Main Class
    Warrior Lv 63
    What i dont understand by Yoshi's statement is that during the 2.0 lifespam we got 3 dungeons, primals muliple side quests with long quests lines and group battles, raids with good storylines etc. Yet fast forward to heavensward it seems we are getting less content per patch than before. I mean if you can make Hildbrand questline and still do all of those things why is now when we are getting less do you need feel the need to take away ( at a guess here ) the main content for lvl 60 players. This new content better be earth shattering because personally i feel like this is heading the way of wow.

    Basically what im getting at is where have all those rescources gone that went into hildbrand etc?
    (3)

  9. #79
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by erish View Post
    Yet fast forward to heavensward it seems we are getting less content per patch than before.

    Basically what im getting at is where have all those rescources gone that went into hildbrand etc?
    We haven't even gotten a content patch in Heavensward. How can you say patches in HW are getting less content than before? o.O HW released with 5 leveling dungeons (to span 10 levels), 1 end game story dungeon and 2 end game dungeons, 2 primals and multiples upon multiples of side quests in each of the entirely new zones w/ a raid released shortly after w/ ,in my view, a good storyline.

    Where did the resources that went into Hildbrand go? Most likely into more Hildbrand quests to come, if we never get another Hildbrand update, well then we can wonder where those resources were moved to/why there were cut.
    (1)

  10. #80
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    With the scaling systems they have in place, this artificial segregation of content is unneeded.

    "expert" include all lv 60 dungeons.
    "high level" include all lv 50 dungeons (let these give proper mob XP!)
    "low level" include all leveling dungeons and not just Brayflox *scnr*

    Enforce item level caps as needed.
    Boom. Done.
    (2)

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