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  1. #1
    Player
    willowmyer's Avatar
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    Feb 2015
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    8
    Character
    Dorion Stormwind
    World
    Ultros
    Main Class
    Black Mage Lv 60

    Only 2 dungeons per now vs 3....terrible idea

    So I read an article where Yoshida mentioned that future patches are going to be 2 dungeons instead of 3 per patch...to focus on different mechanics

    Whelp, if 3.0 expert dungeons are what he's talking about then please re-think this. I've pretty much stopped running ex roulette because its so boring with only 2. Adding 1 more seems trivial...but when you are asking your players to run them over...and over...and over............and over again 3 is better than 2.
    (15)

  2. #2
    Player
    Daralii's Avatar
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    Jul 2015
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    3,380
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    If they want to develop more, new types of content like he said, they have to get the resources to do that from somewhere. If greater Square isn't willing to provide them, they have to reallocate them from other content development.
    (19)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Daralii View Post
    If they want to develop more, new types of content like he said, they have to get the resources to do that from somewhere. If greater Square isn't willing to provide them, they have to reallocate them from other content development.
    Or they could maybe not do some of the new things until they actually have resources, instead of making another part of their game suffer?
    (3)

  4. #4
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Naunet View Post
    Or they could maybe not do some of the new things until they actually have resources, instead of making another part of their game suffer?
    You know what's funny? No matter what approach the game goes, people will complain. ALWAYS. Now, lets say they kept with the same gist. 3 dungeons per patch. Then you'll have a thread saying "I'm tired of the same thing. They are giving us these dungeons but it's basically the same! We grind these dungeons in EX roulette for tomes and it just becomes a boring grindfest" Know how I know? cause it ALWAYS pops up after every patch. Now that they stated they wanted to try new things and try something different "Woah! don't do that! Only 2 new dungeons? Honestly it's the end"

    My advice? We wait to see what they have to offer and see if it brings us something good. But it gets tired when people bring the doom and gloom to the game when we haven't received much news yet.
    (20)

  5. #5
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Naunet View Post
    Or they could maybe not do some of the new things until they actually have resources, instead of making another part of their game suffer?
    And if they don't get more resources? Does that mean we don't get any new things? What makes you assume they will have enough resources added to their development team to facilitate the development of newer content?

    Ive said it before but if we ever want new forms of content it means we do without other things. I'm holding my judgment somewhat to see exactly what they do with the EX roulette. If its only two dungeons it will be a problem. If they add the two new dungeons to the pre existing EX roulette I think it will be less of a problem, particularly over time as more dungeons get added.

    What it will come down to is the question on if the new forms of content in development are a worthy trade. Yoshi P said himself you can never be sure when you try new thing. However if they don't try then it means we never see the game evolve.

    It sounds like the resources used for that third dungeon are being spent on developing the Sky Island exploration for FC Airships. While that has the potential to be excluding of people not in guilds with Airships, people outside a guild can be invited to expeditions and I suspect there will be FCs looking for pugs to fill their groups for expeditions. This also has the potential to build a stronger more interactive server community.

    How the chips fall though we will have to wait and see.
    (8)
    Last edited by Belhi; 08-16-2015 at 12:19 PM.

  6. #6
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Belhi View Post
    And if they don't get more resources? Does that mean we don't get any new things? What makes you assume they will have enough resources added to their development team to facilitate the development of newer content?
    Didn't Yoshida state that FFXIV was a success, and a hit multiple times? They do have enough money to fund additional development team staff, but it'll eat into their profits so of course they won't.
    (2)

  7. #7
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Colorful View Post
    Didn't Yoshida state that FFXIV was a success, and a hit multiple times? They do have enough money to fund additional development team staff, but it'll eat into their profits so of course they won't.
    Quite possibly but isn't the dev team's call. All they can do is decide on what to spend the resources they have allocated to them on. They have a lot of stuff they are trying to develop. We have the GC unit stuff, Gold Saucer stuff, the raids, the Airship content (FC group content is seriously under represented in the game), Dungeons, Raids, and of course more MSQ and side story content. Plus who knows what else. They also have to develop enough content to satisfy a player base with very broad tastes. Then there is the fact that they will have already started on development of the next expac and any future features they want to add there.

    With all those things to spread resources across added resources are bound to be spread rather widely. This is unavoidable simply by virtue that the nature of MMOs, diverse playerbase tastes and the fact that resources aren't things simply saved up or added in chunks since we are talking about people who would needed to be integrated into the current team and development system.
    (1)

  8. #8
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Colorful View Post
    Didn't Yoshida state that FFXIV was a success, and a hit multiple times? They do have enough money to fund additional development team staff, but it'll eat into their profits so of course they won't.
    Which gives us two things to assume.

    A) XIV's not making as much as people think. No company would come out and say "We're losing subs" or anything, that would turn away potential profits.

    B) "Spend money to make (more) money" doesn't apply to things anymore and it's become "Spend as little money and try to get more money". Which in a way, can be true of SE, at least outside of Japan. Take a look at all the XIV events Japan gets yearly, not to mention the advertising and other things. Now take a look at what we get outside Japan. The same went for XI. Plenty of advertising and promo events / merchandise in Japan. 1 commercial and like 3? 4? merchandise outside Japan.
    (1)
    Last edited by Obysuca; 08-16-2015 at 01:34 PM.

  9. #9
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Colorful View Post
    Didn't Yoshida state that FFXIV was a success, and a hit multiple times? They do have enough money to fund additional development team staff, but it'll eat into their profits so of course they won't.
    That's assuming more subs mean FFXIV team gets more money. All money might go into general SE coffer and FFXIV only gets same amount as they had before.
    (1)

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by willowmyer View Post
    So I read an article where Yoshida mentioned that future patches are going to be 2 dungeons instead of 3 per patch...to focus on different mechanics

    Whelp, if 3.0 expert dungeons are what he's talking about then please re-think this. I've pretty much stopped running ex roulette because its so boring with only 2. Adding 1 more seems trivial...but when you are asking your players to run them over...and over...and over............and over again 3 is better than 2.
    I never liked expert roulette because of this. While the dungeons are fun, having only 2 or 3 in a random roulette kills any sense of variety, especially when it comes to getting your weekly currency. They should at least keep expert roulette as its own tier (heavensward lvl 60 dungeons) and enforce an ilvl sync, like they have done for high level roulette.
    (6)
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